Class
InputNavigationContainer
: Selectable : UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Objectimplements IInputNavigationLayer
0x00x0158
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_enabledActionMaps | StringListWrapper | Private | — | |
| 0x08 | m_disabledActionMaps | StringListWrapper | Private | — | |
| 0x08 | m_notIgnoredActionMaps | StringListWrapper | Private | — | |
| 0x08 | m_inputActionEvents | InputActionUnityEvent[] | Private | — | |
| 0x08 | m_layerOnTop | UnityEvent<System.Boolean> | Private | — | |
| 0x01 | m_ignoreInput1 | bool | Private | — | |
| 0x01 | m_ignoreInput2 | bool | Private | — | |
| 0x01 | m_configureNavOnShown | bool | Private | — | |
| 0x012B | 0x05 | padding / unreflected | |||
| 0x08 | m_inputService | IInputService | 1 flags | — | |
| 0x01 | m_started | bool | Private | — | |
| 0x0139 | 0x07 | padding / unreflected | |||
| 0x08 | m_inputActionMap | Dictionary<System.String | Private | — | |
| 0x08 | <LastKnownSelectionPlayer1>k__BackingField | GameObject | Private | — | |
| 0x08 | <LastKnownSelectionPlayer2>k__BackingField | GameObject | Private | — | |
Inherited from Selectable 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | s_Selectables | Selectable[] | Static+1 flags | — | |
| 0x04 | s_SelectableCount | int | Static+1 flags | — | |
| 0x000C | 0x14 | padding / unreflected | |||
| 0x01 | m_EnableCalled | bool | Private | — | |
| 0x0021 | 0x07 | padding / unreflected | |||
| 0x28 | m_Navigation | Navigation | Private | — | |
| 0x04 | m_Transition | Transition | Private | — | |
| 0x58 | m_Colors | ColorBlock | Private | — | |
| 0x00AC | 0x04 | padding / unreflected | |||
| 0x20 | m_SpriteState | SpriteState | Private | — | |
| 0x08 | m_AnimationTriggers | AnimationTriggers | Private | — | |
| 0x01 | m_Interactable | bool | Private | — | |
| 0x00D9 | 0x07 | padding / unreflected | |||
| 0x08 | m_TargetGraphic | Graphic | Private | — | |
| 0x01 | m_GroupsAllowInteraction | bool | Private | — | |
| 0x00E9 | 0x03 | padding / unreflected | |||
| 0x04 | m_CurrentIndex | int | 1 flags | — | |
| 0x01 | <isPointerInside>k__BackingField | bool | Private | — | |
| 0x01 | <isPointerDown>k__BackingField | bool | Private | — | |
| 0x01 | <hasSelection>k__BackingField | bool | Private | — | |
| 0x00F3 | 0x05 | padding / unreflected | |||
| 0x08 | m_CanvasGroupCache | List<UnityEngine.CanvasGroup> | Private+1 flags | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 26
| Signature | Flags | Native | Params |
|---|---|---|---|
| GameObject get_LastKnownSelectionPlayer1() | PublicFinal+3 flags | 0x08 | |
| void set_LastKnownSelectionPlayer1(GameObject value) | PublicFinal+3 flags | 0x08 | |
| GameObject get_LastKnownSelectionPlayer2() | PublicFinal+3 flags | 0x08 | |
| void set_LastKnownSelectionPlayer2(GameObject value) | PublicFinal+3 flags | 0x08 | |
| IReadOnlyList<System.String> get_EnabledActionMaps() | PublicFinal+3 flags | 0x08 | |
| IReadOnlyList<System.String> get_DisabledActionMaps() | PublicFinal+3 flags | 0x08 | |
| IReadOnlyList<System.String> get_NotIgnoredActionMaps() | PublicFinal+3 flags | 0x08 | |
| bool get_IgnoreInput1() | PublicFinal+3 flags | 0x01 | |
| void set_IgnoreInput1(bool value) | PublicFinal+3 flags | 0x01 | |
| bool get_IgnoreInput2() | PublicFinal+3 flags | 0x01 | |
| void set_IgnoreInput2(bool value) | PublicFinal+3 flags | 0x01 | |
| void OnSelect(BaseEventData eventData) | Public+1 flags | 0x08 | |
| void Awake() | 2 flags | 0x00 | |
| void OnEnable() | 2 flags | 0x00 | |
| void Start() | 2 flags | 0x00 | |
| void OnDisable() | 2 flags | 0x00 | |
| Selectable GetTargetSelectable(const MoveDirection& dir, int playerIndex) | Public+2 flags | 0x08 | |
| Selectable GetTargetSelectable() | Public+2 flags | 0x08 | |
| void Shown() | Public+2 flags | 0x00 | |
| void Covered() | Public+2 flags | 0x00 | |
| void Removed() | Public+2 flags | 0x00 | |
| void ConfigureNavigationTargets() | Public+2 flags | 0x00 | |
| bool TryGetSelectable(Transform t, ref Selectable& selectable) | 1 flags | 0x08 | |
| void _clearInputActions() | Private | 0x00 | |
| void .ctor() | 2 flags | 0x00 | |
| GameObject Reloaded.Input.IInputNavigationLayer.get_gameObject() | PrivateFinal+2 flags | 0x08 |