Zdexby TheHolyOneZ
49,743 classes
Class

ReloadedNintendoInput

: Object
Reloaded.Input.ReloadedNintendoInput, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 4

OffsetSizeNameTypeFlagsDefault
—0x04k_invalidNPadIdintPrivateStatic+1 flags0
0x04s_pendingNPadIdP1intPrivateStatic—
0x04s_deviceAddedCountintPrivateStatic—
0x08s_inputServiceIInputServicePrivateStatic—

Functions 8

SignatureFlagsNativeParams
bool ShowControllerApplet(bool isSingleplayer, IInputService inputService)PublicStatic0x08
bool ShowControllerApplet(bool isSingleplayer, ref int& npadId, IInputService inputService)PublicStatic0x08
bool IsP1WaitingToPair()PublicStatic0x01
bool TryPairDeviceForP1(ReloadedPlayerInput reloadedPlayer, InputDevice device)PublicStatic0x08
void PairControllers(IInputService inputService)PrivateStatic0x08
void OnDeviceChange(InputDevice device, const InputDeviceChange& change)PrivateStatic0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00