| bool ShowControllerApplet(bool isSingleplayer, IInputService inputService) | PublicStatic | | 0x08 |
| bool ShowControllerApplet(bool isSingleplayer, ref int& npadId, IInputService inputService) | PublicStatic | | 0x08 |
| bool IsP1WaitingToPair() | PublicStatic | | 0x01 |
| bool TryPairDeviceForP1(ReloadedPlayerInput reloadedPlayer, InputDevice device) | PublicStatic | | 0x08 |
| void PairControllers(IInputService inputService) | PrivateStatic | | 0x08 |
| void OnDeviceChange(InputDevice device, const InputDeviceChange& change) | PrivateStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |