Zdexby TheHolyOneZ
49,743 classes
Class

InputNavigationLayer

: MonoBehaviour : Behaviour : Component : Object : Object
Reloaded.Input.InputNavigationLayer, Assembly-CSharp 0x0078 (120 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0078

Members 12

OffsetSizeNameTypeFlagsDefault
0x08m_enabledActionMapsStringListWrapperPrivate—
0x08m_disabledActionMapsStringListWrapperPrivate—
0x08m_notIgnoredActionMapsStringListWrapperPrivate—
0x08m_inputActionEventsInputActionUnityEvent[]Private—
0x01m_ignoreInput1boolPrivate—
0x01m_ignoreInput2boolPrivate—
0x00420x06padding / unreflected
0x08m_layerOnTopUnityEvent<System.Boolean>Private—
0x01m_startedboolPrivate—
0x00510x07padding / unreflected
0x08m_inputServiceIInputServicePrivate—
0x08m_inputActionMapDictionary<System.StringPrivate—
0x08<LastKnownSelectionPlayer1>k__BackingFieldGameObjectPrivate—
0x08<LastKnownSelectionPlayer2>k__BackingFieldGameObjectPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
GameObject get_LastKnownSelectionPlayer1()PublicFinal+3 flags0x08
void set_LastKnownSelectionPlayer1(GameObject value)PublicFinal+3 flags0x08
GameObject get_LastKnownSelectionPlayer2()PublicFinal+3 flags0x08
void set_LastKnownSelectionPlayer2(GameObject value)PublicFinal+3 flags0x08
IReadOnlyList<System.String> get_EnabledActionMaps()PublicFinal+3 flags0x08
IReadOnlyList<System.String> get_DisabledActionMaps()PublicFinal+3 flags0x08
IReadOnlyList<System.String> get_NotIgnoredActionMaps()PublicFinal+3 flags0x08
bool get_IgnoreInput1()PublicFinal+3 flags0x01
void set_IgnoreInput1(bool value)PublicFinal+3 flags0x01
bool get_IgnoreInput2()PublicFinal+3 flags0x01
void set_IgnoreInput2(bool value)PublicFinal+3 flags0x01
void OnEnable()3 flags0x00
void Start()3 flags0x00
void OnDisable()3 flags0x00
Selectable GetTargetSelectable()Public+2 flags0x08
void Shown()Public+2 flags0x00
void Covered()Public+2 flags0x00
void Removed()Public+2 flags0x00
void ConfigureNavigationTargets()Public+2 flags0x00
void _clearInputActions()Private0x00
void .ctor()2 flags0x00
GameObject Reloaded.Input.IInputNavigationLayer.get_gameObject()PrivateFinal+2 flags0x08

Subclasses 4

Used by 1

types with a member, parameter or interface of this type