Zdexby TheHolyOneZ
49,743 classes
Class

ReanimationHolder

: Object
Reloaded.Gameplay.ReanimationHolder, Assembly-CSharp 0x0018 (24 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0018

Members 1

OffsetSizeNameTypeFlagsDefault
0x08mReanimationsDataArray<Reloaded.Gameplay.Reanimation>Public—

Functions 5

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void Finalize()2 flags0x00
void InitializeHolder()Public0x00
void DisposeHolder()Public0x00
Reanimation AllocReanimation(float theX, float theY, int aRenderOrder, const ReanimationType& theReanimationType)Public0x08

Used by 1

types with a member, parameter or interface of this type