0x00x0018
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | mReanimations | DataArray<Reloaded.Gameplay.Reanimation> | Public | — |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void Finalize() | 2 flags | 0x00 | |
| void InitializeHolder() | Public | 0x00 | |
| void DisposeHolder() | Public | 0x00 | |
| Reanimation AllocReanimation(float theX, float theY, int aRenderOrder, const ReanimationType& theReanimationType) | Public | 0x08 |