0x00x0068
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_key | ModelRef | Private | — | |
| 0x08 | m_currentGameObject | GameObject | Private | — | |
| 0x04 | m_updateTimer | float | Private | — | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x08 | m_zombie | Zombie | Private | — | |
| 0x08 | m_bossReanimation | Reanimation | Private | — | |
| 0x08 | m_dataService | IDataService | Private | — | |
| 0x08 | m_disposable | IDisposable | Private | — | |
| 0x08 | m_zombieTypeValueModel | ZombieTypeValueModel | Private | — | |
| 0x08 | m_loadedHandles | List<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle> | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Bind(BinderContainer container) | Public+1 flags | 0x08 | |
| void BindZombieType(const ZombieType& zombieType) | Private | 0x04 | |
| void Update() | Private | 0x00 | |
| void SetupZombie(const ZombieType& zombieType) | Private | 0x04 | |
| float2 GetZombiePosition() | Public | 0x08 | |
| ZombieController CreateZombieController(const ZombieType& type, Zombie zombie) | Public | 0x08 | |
| Reanimation AddReanimation(float x, float y, int renderOrder, const ReanimationType& animationType) | Public | 0x08 | |
| GameObject InstantiateOffscreen(GameObject prefab, Transform parent) | Private | 0x08 | |
| GameObject LoadReferencedPrefab(AssetReferenceGameObject reference) | Private | 0x08 | |
| void UnBind() | Public+1 flags | 0x00 | |
| void OnDestroy() | 2 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |