Zdexby TheHolyOneZ
8,798 structs
Struct

Scene

: ValueType : Object
UnityEngine.SceneManagement.Scene, UnityEngine.CoreModule 0x0004 (4 B) UnityEngine.CoreModule.dll
0x00x0004

Members 1

OffsetSizeNameTypeFlags
0x04m_HandleSceneHandlePrivate

Functions 23

SignatureFlagsNativeParams
bool IsValidInternal(const SceneHandle& sceneHandle)PrivateStatic0x04
string GetNameInternal(const SceneHandle& sceneHandle)PrivateStatic0x08
string GetGUIDInternal(const SceneHandle& sceneHandle)PrivateStatic0x08
bool GetIsLoadedInternal(const SceneHandle& sceneHandle)PrivateStatic0x04
int GetRootCountInternal(const SceneHandle& sceneHandle)PrivateStatic0x04
void GetRootGameObjectsInternal(const SceneHandle& sceneHandle, object resultRootList)PrivateStatic0x08
SceneHandle get_handle()Public+1 flags0x04
string get_guid()2 flags0x08
bool IsValid()Public0x01
string get_name()Public+1 flags0x08
bool get_isLoaded()Public+1 flags0x01
int get_rootCount()Public+1 flags0x04
GameObject[] GetRootGameObjects()Public0x08
void GetRootGameObjects(List<UnityEngine.GameObject> rootGameObjects)Public0x08
bool op_Equality(const Scene& lhs, const Scene& rhs)PublicStatic+1 flags0x04
int GetHashCode()Public+1 flags0x04
bool Equals(object other)Public+1 flags0x08
bool IsValidInternal_Injected(ref SceneHandle& sceneHandle)PrivateStatic0x04
void GetNameInternal_Injected(ref SceneHandle& sceneHandle, ref ManagedSpanWrapper& ret)PrivateStatic0x10
void GetGUIDInternal_Injected(ref SceneHandle& sceneHandle, ref ManagedSpanWrapper& ret)PrivateStatic0x10
bool GetIsLoadedInternal_Injected(ref SceneHandle& sceneHandle)PrivateStatic0x04
int GetRootCountInternal_Injected(ref SceneHandle& sceneHandle)PrivateStatic0x04
void GetRootGameObjectsInternal_Injected(ref SceneHandle& sceneHandle, object resultRootList)PrivateStatic0x08

Used by 42

types with a member, parameter or interface of this type