0x00x0040
Functions 16
| Signature | Flags | Native | Params |
|---|
| void InitializeStatics() | Static+1 flags | | 0x00 |
| void AddPool(MMObjectPool pool) | PublicStatic | | 0x08 |
| void RemovePool(MMObjectPool pool) | PublicStatic | | 0x08 |
| void Awake() | 3 flags | | 0x00 |
| bool CreateWaitingPool() | 3 flags | | 0x01 |
| MMObjectPool ExistingPool(const string& poolName) | Public+2 flags | | 0x08 |
| void ApplyNesting() | 3 flags | | 0x00 |
| string DetermineObjectPoolName() | 3 flags | | 0x08 |
| void FillObjectPool() | Public+2 flags | | 0x00 |
| GameObject GetPooledGameObject() | Public+2 flags | | 0x08 |
| void DestroyObjectPool() | Public+2 flags | | 0x00 |
| void OnEnable() | 3 flags | | 0x00 |
| void OnSceneLoaded(const Scene& scene, const LoadSceneMode& loadSceneMode) | Private | | 0x04 |
| void OnDestroy() | Private | | 0x00 |
| void .ctor() | 2 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
Used by 3
types with a member, parameter or interface of this type