Zdexby TheHolyOneZ
8,798 structs
Struct

SceneHandle

: ValueType : Object
UnityEngine.SceneManagement.SceneHandle, UnityEngine.CoreModule 0x0004 (4 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0004

Members 1

OffsetSizeNameTypeFlags
0x04m_ValueEntityId1 flags

Functions 5

SignatureFlagsNativeParams
bool Equals(object obj)Public+1 flags0x08
bool Equals(const SceneHandle& other)PublicFinal+2 flags0x04
bool op_Equality(const SceneHandle& left, const SceneHandle& right)PublicStatic+1 flags0x04
int GetHashCode()Public+1 flags0x04
string ToString()Public+1 flags0x08

Used by 3

types with a member, parameter or interface of this type