Zdexby TheHolyOneZ
42,610 classes
Class

TextureRegistry

: Object
UnityEngine.UIElements.TextureRegistry, UnityEngine.UIElementsModule 0x0028 (40 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0028

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_TexturesList<UnityEngine.UIElements.TextureRegistry.TextureInfo>Private—
0x08m_TextureToIdDictionary<UnityEngine.TexturePrivate—
0x08m_FreeIdsStack<UnityEngine.UIElements.TextureId>Private—
—0x04maxTexturesintStatic+2 flags0
0x08<instance>k__BackingFieldTextureRegistryPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
TextureRegistry get_instance()PublicStatic+1 flags—0x08
Texture GetTexture(const TextureId& id)Public—0x08
TextureId AllocAndAcquireDynamic()Public—0x04
void UpdateDynamic(const TextureId& id, Texture texture)Public—0x08
TextureId AllocAndAcquire(Texture texture, bool dynamic)Private—0x08
TextureId Acquire(Texture tex)Public—0x08
void Release(const TextureId& id)Public—0x04
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type