Zdexby TheHolyOneZ
42,610 classes
Class

FocusChangeDirection

: Object
UnityEngine.UIElements.FocusChangeDirection, UnityEngine.UIElementsModule 0x0018 (24 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0018

Members 4

OffsetSizeNameTypeFlagsDefault
0x08<unspecified>k__BackingFieldFocusChangeDirectionPrivateStatic+1 flags—
0x08<none>k__BackingFieldFocusChangeDirectionPrivateStatic+1 flags—
0x08<lastValue>k__BackingFieldFocusChangeDirectionPrivateStatic+1 flags—
0x04m_ValueintPrivate+1 flags—

Functions 9

SignatureFlagsNativeParams
FocusChangeDirection get_unspecified()PublicStatic+1 flags0x08
FocusChangeDirection get_none()PublicStatic+1 flags0x08
FocusChangeDirection get_lastValue()Static+2 flags0x08
void .ctor(int value)2 flags0x04
int op_Implicit(FocusChangeDirection fcd)PublicStatic+1 flags0x08
void System.IDisposable.Dispose()PrivateFinal+2 flags0x00
void Dispose()3 flags0x00
void ApplyTo(FocusController focusController, Focusable f)3 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Subclasses 3

Used by 11

types with a member, parameter or interface of this type