Zdexby TheHolyOneZ
42,610 classes
Class

EventCallbackList

: Object
UnityEngine.UIElements.EventCallbackList, UnityEngine.UIElementsModule 0x0020 (32 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0020

Members 3

OffsetSizeNameTypeFlagsDefault
0x08m_ListList<UnityEngine.UIElements.EventCallbackFunctorBase>Private—
0x04<trickleDownCallbackCount>k__BackingFieldintPrivate—
0x04<bubbleUpCallbackCount>k__BackingFieldintPrivate—

Functions 14

SignatureFlagsNativeParams
int get_trickleDownCallbackCount()Public+1 flags0x04
void set_trickleDownCallbackCount(int value)Private+1 flags0x04
int get_bubbleUpCallbackCount()Public+1 flags0x04
void set_bubbleUpCallbackCount(int value)Private+1 flags0x04
void .ctor()Public+1 flags0x00
void .ctor(EventCallbackList source)Public+1 flags0x08
bool Contains(long eventTypeId, Delegate callback, const CallbackPhase& phase)Public0x08
EventCallbackFunctorBase Find(long eventTypeId, Delegate callback, const CallbackPhase& phase)Public0x08
bool Remove(long eventTypeId, Delegate callback, const CallbackPhase& phase)Public0x08
void Add(EventCallbackFunctorBase item)Public0x08
void AddRange(EventCallbackList list)Public0x08
int get_Count()Public+1 flags0x04
EventCallbackFunctorBase get_Item(int i)Public+1 flags0x08
void Clear()Public0x00

Used by 7

types with a member, parameter or interface of this type