| int get_depth() | Public+1 flags | | 0x04 |
| bool get_isReadable() | Public+2 flags | | 0x01 |
| void SetPixelImpl(int mip, int x, int y, int z, const Color& color) | Private | | 0x10 |
| bool Internal_CreateImpl(Texture3D mono, int w, int h, int d, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, long nativeTex) | PrivateStatic | | 0x08 |
| void Internal_Create(Texture3D mono, int w, int h, int d, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, long nativeTex) | PrivateStatic | | 0x08 |
| void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) | Private | | 0x01 |
| void SetPixels(const Color[]& colors, int miplevel) | Public | | 0x08 |
| void SetPixels(const Color[]& colors) | Public | | 0x08 |
| void .ctor(int width, int height, int depth, const DefaultFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const GraphicsFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const GraphicsFormat& format, const TextureCreationFlags& flags, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, int mipCount, long nativeTex) | Public+1 flags | | 0x08 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, bool mipChain) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, bool mipChain, long nativeTex) | Public+1 flags | | 0x08 |
| void Apply(bool updateMipmaps, bool makeNoLongerReadable) | Public | | 0x01 |
| void Apply(bool updateMipmaps) | Public | | 0x01 |
| void Apply() | Public | | 0x00 |
| void SetPixel(int x, int y, int z, const Color& color, int mipLevel) | Public | | 0x10 |
| void ValidateIsNotCrunched(const TextureCreationFlags& flags) | PrivateStatic | | 0x04 |
| void SetPixelImpl_Injected(int mip, int x, int y, int z, const Color&& color) | Private | | 0x10 |