| TextureFormat get_format() | Public+1 flags | | 0x04 |
| Texture2D get_whiteTexture() | PublicStatic+1 flags | | 0x08 |
| Texture2D get_blackTexture() | PublicStatic+1 flags | | 0x08 |
| bool Internal_CreateImpl(Texture2D mono, int w, int h, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, long nativeTex) | PrivateStatic | | 0x08 |
| void Internal_Create(Texture2D mono, int w, int h, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, long nativeTex) | PrivateStatic | | 0x08 |
| bool get_isReadable() | Public+2 flags | | 0x01 |
| void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) | Private | | 0x01 |
| bool ReinitializeImpl(int width, int height) | Private | | 0x04 |
| void SetPixelImpl(int image, int mip, int x, int y, const Color& color) | Private | | 0x10 |
| Color GetPixelBilinearImpl(int image, int mip, float u, float v) | Private | | 0x10 |
| bool ReinitializeWithFormatImpl(int width, int height, const GraphicsFormat& format, bool hasMipMap) | Private | | 0x04 |
| void ReadPixelsImpl(const Rect& source, int destX, int destY, bool recalculateMipMaps) | Private | | 0x10 |
| void SetPixelsImpl(int x, int y, int w, int h, const Color[]& pixel, int miplevel, int frame) | Private | | 0x08 |
| bool LoadRawTextureDataImplArray(const byte[]& data) | Private | | 0x08 |
| long GetWritableImageData(int frame) | Private | | 0x08 |
| ulong GetRawImageDataSize() | Private | | 0x08 |
| void SetAllPixels32(const Color32[]& colors, int miplevel) | Private | | 0x08 |
| Color[] GetPixels(int x, int y, int blockWidth, int blockHeight, int miplevel) | Public | | 0x08 |
| Color32[] GetPixels32(int miplevel) | Public | | 0x08 |
| Color32[] GetPixels32() | Public | | 0x08 |
| bool ValidateFormat(const TextureFormat& format, int width, int height) | 1 flags | | 0x04 |
| bool ValidateFormat(const GraphicsFormat& format, int width, int height) | 1 flags | | 0x04 |
| void .ctor(int width, int height, const GraphicsFormat& format, const TextureCreationFlags& flags, int mipCount, long nativeTex) | 2 flags | | 0x08 |
| void .ctor(int width, int height, const DefaultFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, const GraphicsFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, const TextureFormat& textureFormat, int mipCount, bool linear, long nativeTex) | 2 flags | | 0x08 |
| void .ctor(int width, int height, const TextureFormat& textureFormat, int mipCount, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, const TextureFormat& textureFormat, bool mipChain, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, const TextureFormat& textureFormat, bool mipChain) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height) | Public+1 flags | | 0x04 |
| void SetPixel(int x, int y, const Color& color) | Public | | 0x10 |
| void SetPixels(int x, int y, int blockWidth, int blockHeight, const Color[]& colors, int miplevel) | Public | | 0x08 |
| void SetPixels(const Color[]& colors, int miplevel) | Public | | 0x08 |
| void SetPixels(const Color[]& colors) | Public | | 0x08 |
| Color GetPixelBilinear(float u, float v) | Public | | 0x10 |
| void LoadRawTextureData(const byte[]& data) | Public | | 0x08 |
| NativeArray<T> GetRawTextureData() | Public | — | 0x10 |
| void Apply(bool updateMipmaps, bool makeNoLongerReadable) | Public | | 0x01 |
| void Apply() | Public | | 0x00 |
| bool Reinitialize(int width, int height) | Public | | 0x04 |
| bool Reinitialize(int width, int height, const TextureFormat& format, bool hasMipMap) | Public | | 0x04 |
| bool Resize(int width, int height) | Public | | 0x04 |
| bool Resize(int width, int height, const TextureFormat& format, bool hasMipMap) | Public | | 0x04 |
| void ReadPixels(const Rect& source, int destX, int destY, bool recalculateMipMaps) | Public | | 0x10 |
| void ReadPixels(const Rect& source, int destX, int destY) | Public | | 0x10 |
| void SetPixels32(const Color32[]& colors, int miplevel) | Public | | 0x08 |
| void SetPixels32(const Color32[]& colors) | Public | | 0x08 |
| Color[] GetPixels(int miplevel) | Public | | 0x08 |
| Color[] GetPixels() | Public | | 0x08 |
| void SetPixelImpl_Injected(int image, int mip, int x, int y, const Color&& color) | Private | | 0x10 |
| void GetPixelBilinearImpl_Injected(int image, int mip, float u, float v, const Color&& ret) | Private | | 0x10 |
| void ReadPixelsImpl_Injected(const Rect&& source, int destX, int destY, bool recalculateMipMaps) | Private | | 0x10 |