| MaterialReferenceManager get_instance() | PublicStatic+1 flags | — | 0x08 |
| void AddFontAsset(FontAsset fontAsset) | PublicStatic | — | 0x08 |
| void AddFontAssetInternal(FontAsset fontAsset) | Private | — | 0x08 |
| void AddSpriteAsset(int hashCode, SpriteAsset spriteAsset) | PublicStatic | — | 0x08 |
| void AddSpriteAssetInternal(int hashCode, SpriteAsset spriteAsset) | Private | — | 0x08 |
| void AddFontMaterial(int hashCode, Material material) | PublicStatic | — | 0x08 |
| void AddFontMaterialInternal(int hashCode, Material material) | Private | — | 0x08 |
| void AddColorGradientPreset(int hashCode, TextColorGradient spriteAsset) | PublicStatic | — | 0x08 |
| void AddColorGradientPreset_Internal(int hashCode, TextColorGradient spriteAsset) | Private | — | 0x08 |
| bool TryGetFontAsset(int hashCode, FontAsset& fontAsset) | PublicStatic | — | 0x08 |
| bool TryGetFontAssetInternal(int hashCode, FontAsset& fontAsset) | Private | | 0x08 |
| bool TryGetSpriteAsset(int hashCode, SpriteAsset& spriteAsset) | PublicStatic | | 0x08 |
| bool TryGetSpriteAssetInternal(int hashCode, SpriteAsset& spriteAsset) | Private | | 0x08 |
| bool TryGetColorGradientPreset(int hashCode, TextColorGradient& gradientPreset) | PublicStatic | | 0x08 |
| bool TryGetColorGradientPresetInternal(int hashCode, TextColorGradient& gradientPreset) | Private | | 0x08 |
| bool TryGetMaterial(int hashCode, Material& material) | PublicStatic | | 0x08 |
| bool TryGetMaterialInternal(int hashCode, Material& material) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |