| void RuntimeInit() | PrivateStatic | | 0x00 |
| void SetEnabled(bool enabled) | Static+1 flags | | 0x01 |
| void EnableRuntime() | PrivateStatic | | 0x00 |
| void DisableRuntime() | PrivateStatic | | 0x00 |
| void HandleInternalEventSystemComponents(bool uiEnabled) | Static+1 flags | | 0x01 |
| void EnsureExactlyOneEventSystem() | Private | | 0x00 |
| IEnumerator DoAfterInputModuleUpdated(Action action) | Private | | 0x08 |
| void CheckInputModuleExists() | Private | | 0x00 |
| void AssignDefaultActions() | Private | | 0x00 |
| void CreateDebugEventSystem() | Private | | 0x00 |
| void DestroyDebugEventSystem() | Private | | 0x00 |
| void Update() | Private | | 0x00 |
| IEnumerator RefreshRuntimeUINextFrame() | PrivateStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |