| Nullable<UnityEngine.InputSystem.Utilities.PrimitiveValue> GetParameterValue(InputAction action, const string& name, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| Nullable<UnityEngine.InputSystem.Utilities.PrimitiveValue> GetParameterValue(InputAction action, const ParameterOverride& parameterOverride) | PrivateStatic | | 0x78 |
| Nullable<UnityEngine.InputSystem.Utilities.PrimitiveValue> GetParameterValue(InputAction action, const string& name, int bindingIndex) | PublicStatic | | 0x18 |
| Nullable<TValue> GetParameterValue(InputAction action, Expression<System.Func<TObject expr, const InputBinding& bindingMask) | PublicStatic | — | 0x58 |
| void ApplyParameterOverride(InputAction action, Expression<System.Func<TObject expr, const uint8& value, const InputBinding& bindingMask) | PublicStatic | — | 0x58 |
| void ApplyParameterOverride(InputActionMap actionMap, Expression<System.Func<TObject expr, const uint8& value, const InputBinding& bindingMask) | PublicStatic | — | 0x58 |
| void ApplyParameterOverride(InputActionAsset asset, Expression<System.Func<TObject expr, const uint8& value, const InputBinding& bindingMask) | PublicStatic | — | 0x58 |
| void ApplyParameterOverride(InputActionMap actionMap, const string& name, const PrimitiveValue& value, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| void ApplyParameterOverride(InputActionAsset asset, const string& name, const PrimitiveValue& value, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| void ApplyParameterOverride(InputAction action, const string& name, const PrimitiveValue& value, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| void ApplyParameterOverride(InputAction action, const string& name, const PrimitiveValue& value, int bindingIndex) | PublicStatic | | 0x10 |
| void ApplyParameterOverride(InputActionState state, int mapIndex, const ParameterOverride[]& parameterOverrides, int parameterOverridesCount, const ParameterOverride& parameterOverride) | PrivateStatic | | 0x78 |
| int GetBindingIndex(InputAction action, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| int GetBindingIndex(InputActionMap actionMap, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| int GetBindingIndex(InputAction action, const string& group, const string& path) | PublicStatic | | 0x08 |
| Nullable<UnityEngine.InputSystem.InputBinding> GetBindingForControl(InputAction action, InputControl control) | PublicStatic | | 0x60 |
| int GetBindingIndexForControl(InputAction action, InputControl control) | PublicStatic | | 0x08 |
| string GetBindingDisplayString(InputAction action, const DisplayStringOptions& options, const string& group) | PublicStatic | | 0x08 |
| string GetBindingDisplayString(InputAction action, const InputBinding& bindingMask, const DisplayStringOptions& options) | PublicStatic | | 0x58 |
| string GetBindingDisplayString(InputAction action, int bindingIndex, const DisplayStringOptions& options) | PublicStatic | | 0x08 |
| string GetBindingDisplayString(InputAction action, int bindingIndex, const string& deviceLayoutName, const string& controlPath, const DisplayStringOptions& options) | PublicStatic | | 0x08 |
| void ApplyBindingOverride(InputAction action, const string& newPath, const string& group, const string& path) | PublicStatic | | 0x08 |
| void ApplyBindingOverride(InputAction action, const InputBinding& bindingOverride) | PublicStatic | | 0x58 |
| void ApplyBindingOverride(InputAction action, int bindingIndex, const InputBinding& bindingOverride) | PublicStatic | | 0x58 |
| void ApplyBindingOverride(InputAction action, int bindingIndex, const string& path) | PublicStatic | | 0x08 |
| int ApplyBindingOverride(InputActionMap actionMap, const InputBinding& bindingOverride) | PublicStatic | | 0x58 |
| void ApplyBindingOverride(InputActionMap actionMap, int bindingIndex, const InputBinding& bindingOverride) | PublicStatic | | 0x58 |
| void RemoveBindingOverride(InputAction action, int bindingIndex) | PublicStatic | | 0x08 |
| void RemoveBindingOverride(InputAction action, const InputBinding& bindingMask) | PublicStatic | | 0x58 |
| void RemoveBindingOverride(InputActionMap actionMap, const InputBinding& bindingMask) | PrivateStatic | | 0x58 |
| void RemoveAllBindingOverrides(IInputActionCollection2 actions) | PublicStatic | | 0x08 |
| void RemoveAllBindingOverrides(InputAction action) | PublicStatic | | 0x08 |
| void ApplyBindingOverrides(InputActionMap actionMap, IEnumerable<UnityEngine.InputSystem.InputBinding> overrides) | PublicStatic | | 0x08 |
| void RemoveBindingOverrides(InputActionMap actionMap, IEnumerable<UnityEngine.InputSystem.InputBinding> overrides) | PublicStatic | | 0x08 |
| int ApplyBindingOverridesOnMatchingControls(InputAction action, InputControl control) | PublicStatic | | 0x08 |
| int ApplyBindingOverridesOnMatchingControls(InputActionMap actionMap, InputControl control) | PublicStatic | | 0x08 |
| string SaveBindingOverridesAsJson(IInputActionCollection2 actions) | PublicStatic | | 0x08 |
| string SaveBindingOverridesAsJson(InputAction action) | PublicStatic | | 0x08 |
| void AddBindingOverrideJsonTo(IInputActionCollection2 actions, const InputBinding& binding, List<UnityEngine.InputSystem.InputActionMap.BindingOverrideJson> list, InputAction action) | PrivateStatic | | 0x58 |
| void LoadBindingOverridesFromJson(IInputActionCollection2 actions, const string& json, bool removeExisting) | PublicStatic | | 0x08 |
| void LoadBindingOverridesFromJson(InputAction action, const string& json, bool removeExisting) | PublicStatic | | 0x08 |
| void LoadBindingOverridesFromJsonInternal(IInputActionCollection2 actions, const string& json) | PrivateStatic | | 0x08 |
| RebindingOperation PerformInteractiveRebinding(InputAction action, int bindingIndex) | PublicStatic | | 0x08 |
| DeferBindingResolutionWrapper DeferBindingResolution() | Static+1 flags | | 0x08 |