| string get_ProviderId() | Public+1 flags | | 0x08 |
| void set_ProviderId(const string& value) | 2 flags | | 0x08 |
| ObjectInitializationData get_InstanceProviderData() | Public+1 flags | | 0x30 |
| void set_InstanceProviderData(const ObjectInitializationData& value) | Public+1 flags | | 0x30 |
| ObjectInitializationData get_SceneProviderData() | Public+1 flags | | 0x30 |
| void set_SceneProviderData(const ObjectInitializationData& value) | Public+1 flags | | 0x30 |
| List<UnityEngine.ResourceManagement.Util.ObjectInitializationData> get_ResourceProviderData() | Public+1 flags | | 0x08 |
| void set_ResourceProviderData(List<UnityEngine.ResourceManagement.Util.ObjectInitializationData> value) | Public+1 flags | | 0x08 |
| string[] get_ProviderIds() | Public+1 flags | | 0x08 |
| string[] get_InternalIds() | Public+1 flags | | 0x08 |
| void CleanData() | 1 flags | | 0x00 |
| ResourceLocationMap CreateCustomLocator(const string& overrideId, const string& providerSuffix) | 1 flags | | 0x08 |
| ResourceLocationMap CreateLocator(const string& providerSuffix) | Public | | 0x08 |
| string ExpandInternalId(const string[]& internalIdPrefixes, const string& v) | Static+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |