| NavMeshData get_navMeshData() | Public+1 flags | | 0x08 |
| void set_navMeshData(NavMeshData value) | Public+1 flags | | 0x08 |
| bool get_followTransform() | Public+1 flags | | 0x01 |
| void set_followTransform(bool value) | Public+1 flags | | 0x01 |
| List<Unity.AI.Navigation.Samples.NavMeshPrefabInstance> get_trackedInstances() | PublicStatic+1 flags | | 0x08 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void UpdateInstance() | Public | | 0x00 |
| void AddInstance() | Private | | 0x00 |
| void AddTracking() | Private | | 0x00 |
| void RemoveTracking() | Private | | 0x00 |
| void SetFollowTransform(bool value) | Private | | 0x01 |
| bool HasMoved() | Private | | 0x01 |
| void UpdateTrackedInstances() | PrivateStatic | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |