Zdexby TheHolyOneZ
42,610 classes
Class

TMP_UpdateRegistry

: Object
TMPro.TMP_UpdateRegistry, Unity.TextMeshPro 0x0030 (48 B) inherited 0x0010 Unity.TextMeshPro.dll
0x00x0030

Members 5

OffsetSizeNameTypeFlagsDefault
0x08s_InstanceTMP_UpdateRegistryPrivateStatic—
0x08m_LayoutRebuildQueueList<UnityEngine.UI.ICanvasElement>Private+1 flags—
0x08m_LayoutQueueLookupHashSet<System.Int32>Private—
0x08m_GraphicRebuildQueueList<UnityEngine.UI.ICanvasElement>Private+1 flags—
0x08m_GraphicQueueLookupHashSet<System.Int32>Private—

Functions 11

SignatureFlagsNativeParams
TMP_UpdateRegistry get_instance()PublicStatic+1 flags—0x08
void .ctor()2 flags—0x00
void RegisterCanvasElementForLayoutRebuild(ICanvasElement element)PublicStatic—0x08
bool InternalRegisterCanvasElementForLayoutRebuild(ICanvasElement element)Private—0x08
void RegisterCanvasElementForGraphicRebuild(ICanvasElement element)PublicStatic—0x08
bool InternalRegisterCanvasElementForGraphicRebuild(ICanvasElement element)Private—0x08
void PerformUpdateForCanvasRendererObjects()Private—0x00
void PerformUpdateForMeshRendererObjects()Private—0x00
void UnRegisterCanvasElementForRebuild(ICanvasElement element)PublicStatic—0x08
void InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasElement element)Private—0x08
void InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasElement element)Private—0x08