| TMP_UpdateRegistry get_instance() | PublicStatic+1 flags | — | 0x08 |
| void .ctor() | 2 flags | — | 0x00 |
| void RegisterCanvasElementForLayoutRebuild(ICanvasElement element) | PublicStatic | — | 0x08 |
| bool InternalRegisterCanvasElementForLayoutRebuild(ICanvasElement element) | Private | — | 0x08 |
| void RegisterCanvasElementForGraphicRebuild(ICanvasElement element) | PublicStatic | — | 0x08 |
| bool InternalRegisterCanvasElementForGraphicRebuild(ICanvasElement element) | Private | — | 0x08 |
| void PerformUpdateForCanvasRendererObjects() | Private | — | 0x00 |
| void PerformUpdateForMeshRendererObjects() | Private | — | 0x00 |
| void UnRegisterCanvasElementForRebuild(ICanvasElement element) | PublicStatic | — | 0x08 |
| void InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasElement element) | Private | — | 0x08 |
| void InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasElement element) | Private | — | 0x08 |