| ISteamUserStats get_Internal() | Static+2 flags | | 0x08 |
| void InitializeInterface(bool server) | 2 flags | | 0x01 |
| void set_StatsRecieved(bool value) | Static+2 flags | | 0x01 |
| void InstallEvents() | Static+1 flags | | 0x00 |
| void add_OnAchievementIconFetched(Action<System.String value) | Static+2 flags | | 0x08 |
| void remove_OnAchievementIconFetched(Action<System.String value) | Static+2 flags | | 0x08 |
| void add_OnUserStatsReceived(Action<Steamworks.SteamId value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsReceived(Action<Steamworks.SteamId value) | PublicStatic+1 flags | | 0x08 |
| void add_OnUserStatsStored(Action<Steamworks.Result> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsStored(Action<Steamworks.Result> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnUserStatsUnloaded(Action<Steamworks.SteamId> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsUnloaded(Action<Steamworks.SteamId> value) | PublicStatic+1 flags | | 0x08 |
| bool StoreStats() | PublicStatic | | 0x01 |
| bool RequestCurrentStats() | PublicStatic | | 0x01 |
| bool AddStat(const string& name, int amount) | PublicStatic | | 0x08 |
| bool AddStat(const string& name, float amount) | PublicStatic | | 0x08 |
| bool SetStat(const string& name, int value) | PublicStatic | | 0x08 |
| bool SetStat(const string& name, float value) | PublicStatic | | 0x08 |
| int GetStatInt(const string& name) | PublicStatic | | 0x08 |
| float GetStatFloat(const string& name) | PublicStatic | | 0x08 |
| bool ResetAll(bool includeAchievements) | PublicStatic | | 0x01 |
| void .ctor() | Public+1 flags | | 0x00 |