Zdexby TheHolyOneZ
42,610 classes
Class

SteamUserStats

: SteamClientClass`1 : SteamClass : Object
Steamworks.SteamUserStats, Facepunch.Steamworks.Win64 0x0010 (16 B) inherited 0x0010 Facepunch.Steamworks.Win64.dll
0x00x0010

Members 6

OffsetSizeNameTypeFlagsDefault
0x01<StatsRecieved>k__BackingFieldboolPrivateStatic—
0x08OnAchievementIconFetchedAction<System.StringPrivateStatic—
0x08OnUserStatsReceivedAction<Steamworks.SteamIdPrivateStatic—
0x08OnUserStatsStoredAction<Steamworks.Result>PrivateStatic—
0x08OnAchievementProgressAction<Steamworks.Data.AchievementPrivateStatic—
0x08OnUserStatsUnloadedAction<Steamworks.SteamId>PrivateStatic—
Inherited from SteamClientClass`1 1
OffsetSizeNameTypeFlagsDefault
0x08InterfaceSteamInterfaceStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
ISteamUserStats get_Internal()Static+2 flags0x08
void InitializeInterface(bool server)2 flags0x01
void set_StatsRecieved(bool value)Static+2 flags0x01
void InstallEvents()Static+1 flags0x00
void add_OnAchievementIconFetched(Action<System.String value)Static+2 flags0x08
void remove_OnAchievementIconFetched(Action<System.String value)Static+2 flags0x08
void add_OnUserStatsReceived(Action<Steamworks.SteamId value)PublicStatic+1 flags0x08
void remove_OnUserStatsReceived(Action<Steamworks.SteamId value)PublicStatic+1 flags0x08
void add_OnUserStatsStored(Action<Steamworks.Result> value)PublicStatic+1 flags0x08
void remove_OnUserStatsStored(Action<Steamworks.Result> value)PublicStatic+1 flags0x08
void add_OnUserStatsUnloaded(Action<Steamworks.SteamId> value)PublicStatic+1 flags0x08
void remove_OnUserStatsUnloaded(Action<Steamworks.SteamId> value)PublicStatic+1 flags0x08
bool StoreStats()PublicStatic0x01
bool RequestCurrentStats()PublicStatic0x01
bool AddStat(const string& name, int amount)PublicStatic0x08
bool AddStat(const string& name, float amount)PublicStatic0x08
bool SetStat(const string& name, int value)PublicStatic0x08
bool SetStat(const string& name, float value)PublicStatic0x08
int GetStatInt(const string& name)PublicStatic0x08
float GetStatFloat(const string& name)PublicStatic0x08
bool ResetAll(bool includeAchievements)PublicStatic0x01
void .ctor()Public+1 flags0x00