| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamUserStats_v011() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| bool _RequestCurrentStats(long self) | PrivateStatic+1 flags | | 0x08 |
| bool RequestCurrentStats() | 1 flags | | 0x01 |
| bool _GetStat(long self, const string& pchName, int pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetStat(const string& pchName, int pData) | 1 flags | | 0x08 |
| bool _GetStat(long self, const string& pchName, float pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetStat(const string& pchName, float pData) | 1 flags | | 0x08 |
| bool _SetStat(long self, const string& pchName, int nData) | PrivateStatic+1 flags | | 0x08 |
| bool SetStat(const string& pchName, int nData) | 1 flags | | 0x08 |
| bool _SetStat(long self, const string& pchName, float fData) | PrivateStatic+1 flags | | 0x08 |
| bool SetStat(const string& pchName, float fData) | 1 flags | | 0x08 |
| bool _GetAchievement(long self, const string& pchName, bool pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievement(const string& pchName, bool pbAchieved) | 1 flags | | 0x08 |
| bool _SetAchievement(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool SetAchievement(const string& pchName) | 1 flags | | 0x08 |
| bool _ClearAchievement(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool ClearAchievement(const string& pchName) | 1 flags | | 0x08 |
| bool _StoreStats(long self) | PrivateStatic+1 flags | | 0x08 |
| bool StoreStats() | 1 flags | | 0x01 |
| int _GetAchievementIcon(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| int GetAchievementIcon(const string& pchName) | 1 flags | | 0x08 |
| Utf8StringPointer _GetAchievementDisplayAttribute(long self, const string& pchName, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| string GetAchievementDisplayAttribute(const string& pchName, const string& pchKey) | 1 flags | | 0x08 |
| bool _ResetAllStats(long self, bool bAchievementsToo) | PrivateStatic+1 flags | | 0x08 |
| bool ResetAllStats(bool bAchievementsToo) | 1 flags | | 0x01 |