| void add_PlayerJoinedTeam(Action<Photon.Realtime.Player value) | PublicStatic+1 flags | | 0x08 |
| void remove_PlayerJoinedTeam(Action<Photon.Realtime.Player value) | PublicStatic+1 flags | | 0x08 |
| void add_PlayerLeftTeam(Action<Photon.Realtime.Player value) | PublicStatic+1 flags | | 0x08 |
| void remove_PlayerLeftTeam(Action<Photon.Realtime.Player value) | PublicStatic+1 flags | | 0x08 |
| PhotonTeamsManager get_Instance() | PublicStatic+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void Init() | Private | | 0x00 |
| void Photon.Realtime.IMatchmakingCallbacks.OnJoinedRoom() | PrivateFinal+2 flags | | 0x00 |
| void Photon.Realtime.IMatchmakingCallbacks.OnLeftRoom() | PrivateFinal+2 flags | | 0x00 |
| void Photon.Realtime.IInRoomCallbacks.OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IInRoomCallbacks.OnPlayerLeftRoom(Player otherPlayer) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IInRoomCallbacks.OnPlayerEnteredRoom(Player newPlayer) | PrivateFinal+2 flags | | 0x08 |
| void UpdateTeams() | Private | | 0x00 |
| void ClearTeams() | Private | | 0x00 |
| bool TryGetTeamByCode(byte code, PhotonTeam& team) | Public | | 0x08 |
| bool TryGetTeamByName(const string& teamName, PhotonTeam& team) | Public | | 0x08 |
| PhotonTeam[] GetAvailableTeams() | Public | | 0x08 |
| bool TryGetTeamMembers(byte code, const Player[]& members) | Public | | 0x08 |
| bool TryGetTeamMembers(const string& teamName, const Player[]& members) | Public | | 0x08 |
| bool TryGetTeamMembers(PhotonTeam team, const Player[]& members) | Public | | 0x08 |
| bool TryGetTeamMatesOfPlayer(Player player, const Player[]& teamMates) | Public | | 0x08 |
| int GetTeamMembersCount(byte code) | Public | | 0x04 |
| int GetTeamMembersCount(const string& name) | Public | | 0x08 |
| int GetTeamMembersCount(PhotonTeam team) | Public | | 0x08 |
| void Photon.Realtime.IMatchmakingCallbacks.OnFriendListUpdate(List<Photon.Realtime.FriendInfo> friendList) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IMatchmakingCallbacks.OnCreatedRoom() | PrivateFinal+2 flags | | 0x00 |
| void Photon.Realtime.IMatchmakingCallbacks.OnCreateRoomFailed(short returnCode, const string& message) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IMatchmakingCallbacks.OnJoinRoomFailed(short returnCode, const string& message) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IMatchmakingCallbacks.OnJoinRandomFailed(short returnCode, const string& message) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IInRoomCallbacks.OnRoomPropertiesUpdate(Hashtable propertiesThatChanged) | PrivateFinal+2 flags | | 0x08 |
| void Photon.Realtime.IInRoomCallbacks.OnMasterClientSwitched(Player newMasterClient) | PrivateFinal+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |