Zdexby TheHolyOneZ
42,610 classes
Class

NestedComponentUtilities

: Object
Photon.Pun.NestedComponentUtilities, PhotonUnityNetworking 0x0010 (16 B) inherited 0x0010 PhotonUnityNetworking.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08nodesQueueQueue<UnityEngine.Transform>PrivateStatic—
0x08searchListsDictionary<System.TypePublicStatic—
0x08nodeStackStack<UnityEngine.Transform>PrivateStatic—

Functions 11

SignatureFlagsNativeParams
uint8 EnsureRootComponentExists(Transform transform)PublicStatic—0x08
uint8 GetParentComponent(Transform t)PublicStatic—0x08
void GetNestedComponentsInParents(Transform t, List<T> list)PublicStatic—0x08
uint8 GetNestedComponentInChildren(Transform t, bool includeInactive)PublicStatic—0x08
uint8 GetNestedComponentInParent(Transform t)PublicStatic—0x08
uint8 GetNestedComponentInParents(Transform t)PublicStatic—0x08
void GetNestedComponentsInParents(Transform t, List<T> list)PublicStatic—0x08
List<T> GetNestedComponentsInChildren(Transform t, List<T> list, bool includeInactive)PublicStatic—0x08
List<T> GetNestedComponentsInChildren(Transform t, List<T> list, bool includeInactive, const Type[]& stopOn)PublicStatic—0x08
void GetNestedComponentsInChildren(Transform t, bool includeInactive, List<T> list)PublicStatic—0x08
void .cctor()PrivateStatic+1 flags0x00