implements ISpawnable
0x00x00C0
Members 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | JumpForce | FloatRangeCC | Public | — | |
| 0x08 | RandomScale | FloatRangeCC | Public | — | |
| 0x04 | MaxLookVelo | float | Public | — | |
| 0x04 | LookSpeed | float | Public | — | |
| 0x08 | UpwardTarget | Transform | Public | — | |
| 0x08 | DownwardTarget | Transform | Public | — | |
| 0x08 | HeadTrans | Transform | Public | — | |
| 0x04 | MidHairVeloPercent | float | Public | — | |
| 0x004C | 0x04 | padding / unreflected | |||
| 0x08 | UpwardHair | Mesh | Public | — | |
| 0x08 | MidHair | Mesh | Public | — | |
| 0x08 | DownwardHair | Mesh | Public | — | |
| 0x08 | HairRenderer | MeshFilter | Public | — | |
| 0x08 | JumpSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x04 | JumpSoundVolumeMultiplier | float | Public | — | |
| 0x007C | 0x04 | padding / unreflected | |||
| 0x08 | JumpingBody | Rigidbody | Public | — | |
| 0x08 | BuffObject | BuffObject | Public | — | |
| 0x08 | Mob | Mob | Public | — | |
| 0x04 | CurrentVeloY | float | Public | — | |
| 0x01 | IsJumping | bool | Public | — | |
| 0x009D | 0x03 | padding / unreflected | |||
| 0x0C | startPos | Vector3 | Private | — | |
| 0x10 | headStartRot | Quaternion | Private | — | |
| 0x00BC | 0x04 | unreflected bytes to end of LivingFlame | |||
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void BuffObject_OnApplied(BuffObject obj, Entity entity) | Private | 0x08 | |
| void Start() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void Mob_OnDestinationSet(const Vector3& destination, Mob mob) | Private | 0x0C | |
| void Jump() | Public | 0x00 | |
| void EndJump() | Private | 0x00 | |
| void LookAtTarget(Transform target, float percent) | Public | 0x08 | |
| void OnSpawned(EntitySpawn spawner, Random rand) | PublicFinal+2 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |