0x00x00E0
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | <Bounds>k__BackingField | Bounds | Private | — | |
| 0x40 | <Transform>k__BackingField | Matrix4x4 | Private | — | |
| 0x08 | <InjectionData>k__BackingField | InjectedTile | Private | — | |
| 0x04 | pathDepth | int | Private | — | |
| 0x04 | normalizedPathDepth | float | Private | — | |
| 0x04 | branchDepth | int | Private | — | |
| 0x04 | normalizedBranchDepth | float | Private | — | |
| 0x01 | isOnMainPath | bool | Private | — | |
| 0x0081 | 0x03 | padding / unreflected | |||
| 0x18 | localBounds | Bounds | Private | — | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x08 | graphNode | GraphNode | Private | — | |
| 0x08 | graphLine | GraphLine | Private | — | |
| 0x08 | archetype | DungeonArchetype | Private | — | |
| 0x08 | tileSet | TileSet | Private | — | |
| 0x0C | position | Vector3 | Private | — | |
| 0x10 | rotation | Quaternion | Private | — | |
| 0x00DC | 0x04 | unreflected bytes to end of TilePlacementData | |||
Functions 35
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_PathDepth() | Public+1 flags | 0x04 | |
| void set_PathDepth(int value) | 2 flags | 0x04 | |
| float get_NormalizedPathDepth() | Public+1 flags | 0x04 | |
| void set_NormalizedPathDepth(float value) | 2 flags | 0x04 | |
| int get_BranchDepth() | Public+1 flags | 0x04 | |
| void set_BranchDepth(int value) | 2 flags | 0x04 | |
| float get_NormalizedBranchDepth() | Public+1 flags | 0x04 | |
| void set_NormalizedBranchDepth(float value) | 2 flags | 0x04 | |
| bool get_IsOnMainPath() | Public+1 flags | 0x01 | |
| void set_IsOnMainPath(bool value) | 2 flags | 0x01 | |
| Bounds get_Bounds() | Public+1 flags | 0x18 | |
| void set_Bounds(const Bounds& value) | Private+1 flags | 0x18 | |
| Bounds get_LocalBounds() | Public+1 flags | 0x18 | |
| void set_LocalBounds(const Bounds& value) | 2 flags | 0x18 | |
| GraphNode get_GraphNode() | Public+1 flags | 0x08 | |
| void set_GraphNode(GraphNode value) | 2 flags | 0x08 | |
| GraphLine get_GraphLine() | Public+1 flags | 0x08 | |
| void set_GraphLine(GraphLine value) | 2 flags | 0x08 | |
| DungeonArchetype get_Archetype() | Public+1 flags | 0x08 | |
| void set_Archetype(DungeonArchetype value) | 2 flags | 0x08 | |
| TileSet get_TileSet() | Public+1 flags | 0x08 | |
| void set_TileSet(TileSet value) | 2 flags | 0x08 | |
| Vector3 get_Position() | Public+1 flags | 0x0C | |
| void set_Position(const Vector3& value) | Public+1 flags | 0x0C | |
| Quaternion get_Rotation() | Public+1 flags | 0x10 | |
| void set_Rotation(const Quaternion& value) | Public+1 flags | 0x10 | |
| Matrix4x4 get_Transform() | Public+1 flags | 0x40 | |
| void set_Transform(const Matrix4x4& value) | Private+1 flags | 0x40 | |
| int get_Depth() | Public+1 flags | 0x04 | |
| float get_NormalizedDepth() | Public+1 flags | 0x04 | |
| InjectedTile get_InjectionData() | Public+1 flags | 0x08 | |
| void set_InjectionData(InjectedTile value) | Public+1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .ctor(TilePlacementData copy) | Public+1 flags | 0x08 | |
| void RecalculateTransform() | Private | 0x00 |