0x00x00C0
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | AdjacentTileDepth | int | Public | — | |
| 0x01 | CullBehindClosedDoors | bool | Public | — | |
| 0x001D | 0x03 | padding / unreflected | |||
| 0x08 | TargetOverride | Transform | Public | — | |
| 0x01 | IncludeDisabledComponents | bool | Public | — | |
| 0x0029 | 0x07 | padding / unreflected | |||
| 0x08 | OverrideRendererVisibilities | Dictionary<UnityEngine.Renderer | Public+1 flags | — | |
| 0x08 | OverrideLightVisibilities | Dictionary<UnityEngine.Light | Public+1 flags | — | |
| 0x01 | <Ready>k__BackingField | bool | Private | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | TileVisibilityChanged | VisibilityChangedDelegate | Private | — | |
| 0x08 | allTiles | List<DunGen.Tile> | 1 flags | — | |
| 0x08 | allDoors | List<DunGen.Door> | 1 flags | — | |
| 0x08 | oldVisibleTiles | List<DunGen.Tile> | 1 flags | — | |
| 0x08 | visibleTiles | List<DunGen.Tile> | 1 flags | — | |
| 0x08 | tileVisibilities | Dictionary<DunGen.Tile | 1 flags | — | |
| 0x08 | tileRenderers | Dictionary<DunGen.Tile | 1 flags | — | |
| 0x08 | lightSources | Dictionary<DunGen.Tile | 1 flags | — | |
| 0x08 | reflectionProbes | Dictionary<DunGen.Tile | 1 flags | — | |
| 0x08 | doorRenderers | Dictionary<DunGen.Door | 1 flags | — | |
| 0x01 | dirty | bool | Private | — | |
| 0x0099 | 0x07 | padding / unreflected | |||
| 0x08 | generator | DungeonGenerator | Private | — | |
| 0x08 | currentTile | Tile | Private | — | |
| 0x08 | tilesToSearch | Queue<DunGen.Tile> | Private | — | |
| 0x08 | searchedTiles | List<DunGen.Tile> | Private | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 23
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_Ready() | Public+1 flags | 0x01 | |
| void set_Ready(bool value) | 2 flags | 0x01 | |
| void add_TileVisibilityChanged(VisibilityChangedDelegate value) | Public+1 flags | 0x08 | |
| void remove_TileVisibilityChanged(VisibilityChangedDelegate value) | Public+1 flags | 0x08 | |
| Transform get_targetTransform() | 2 flags | 0x08 | |
| void OnEnable() | 3 flags | 0x00 | |
| void OnDisable() | 3 flags | 0x00 | |
| void SetDungeon(Dungeon dungeon) | Public+2 flags | 0x08 | |
| bool IsTileVisible(Tile tile) | Public+2 flags | 0x08 | |
| IEnumerable<DunGen.Door> GetAllDoorsInDungeon(Dungeon dungeon) | 1 flags | 0x08 | |
| void ClearDungeon() | 3 flags | 0x00 | |
| void OnDoorStateChanged(Door door, bool isOpen) | 3 flags | 0x08 | |
| void OnDungeonGenerationStatusChanged(DungeonGenerator generator, const GenerationStatus& status) | 3 flags | 0x08 | |
| void LateUpdate() | 3 flags | 0x00 | |
| void RefreshVisibility() | 3 flags | 0x00 | |
| void RefreshDoorVisibilities() | 3 flags | 0x00 | |
| void SetDoorVisibility(Door door, bool visible) | 3 flags | 0x08 | |
| void UpdateVisibleTiles() | 3 flags | 0x00 | |
| void SetTileVisibility(Tile tile, bool visible) | 3 flags | 0x08 | |
| void UpdateRendererLists() | Public+2 flags | 0x00 | |
| Tile FindCurrentTile() | 1 flags | 0x08 | |
| Tile SearchForNewCurrentTile() | 1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |