| Vector3 GetPosition(const Matrix4x4& m) | PublicStatic | — | 0x40 |
| Quaternion GetRotation(const Matrix4x4& m) | PublicStatic | — | 0x40 |
| Vector3 GetScale(const Matrix4x4& m) | PublicStatic | — | 0x40 |
| void SetPosition(const Matrix4x4&& m, const Vector3&& p) | PublicStatic | — | 0x40 |
| void GetChildCount(Transform parent, int count) | PublicStatic | — | 0x08 |
| void MergeBoundsRecursively(Transform rootParent, Transform tr, const Bounds&& bounds, const string& nameToIgnore) | PublicStatic | — | 0x18 |
| bool IsParent(Transform child, Transform parent) | PublicStatic | — | 0x08 |