Zdexby TheHolyOneZ
42,610 classes
Class

CrystalGoliath

: MonoBehaviour : Behaviour : Component : Object : Object
CrystalGoliath, Assembly-CSharp 0x00F8 (248 B) inherited 0x0018 Assembly-CSharp.dll
0x00x00F8

Members 31

OffsetSizeNameTypeFlagsDefault
0x08UnRangedAudioAudioSourcePublic—
0x08ChargeUpBoolNamestringPublic—
0x08ChargeUpClipAnimationClipPublic—
0x08ChargingBoolNamestringPublic—
0x08ChargeVFXTrailRendererPublic—
0x08ImpactColliderColliderPublic—
0x04ImpactLayerMaskLayerMaskPublic—
0x004C0x04padding / unreflected
0x08PlayerImpactedBuffBuffPublic—
0x04ImpactStrengthfloatPublic—
0x005C0x04padding / unreflected
0x08ImpactSoundAudioClipPublic—
0x08ImpactVFXPrefabParticleEffectPublic—
0x08OnHitWallBuffsList<Buff>Public—
0x08HitWallPlayerBuffBuffPublic—
0x08Phase2RoarSoundsList<UnityEngine.AudioClip>Public—
0x08Phase2RoarBoolNamestringPublic—
0x08Phase2RoarAnimAnimationClipPublic—
0x08Phase2ImpactCrystalStunBuffPublic—
0x08MechanicEffectsList<CrystalGoliath.CrystalMechanicEffect>Public—
0x08ChargePercentagesList<System.Single>Public—
0x04ChargeEverySecsfloatPublic—
0x04SnapToEverySecsfloatPublic—
0x04SnapToSecsfloatPublic—
0x00BC0x04padding / unreflected
0x08bossScriptBossPublic+1 flags—
0x04nextChargeTimefloatPrivate—
0x01canChargeboolPrivate—
0x01chargeHitCrystalsboolPrivate—
0x00CE0x02padding / unreflected
0x08mechanicsCrystalGoliathMechanicsPrivate—
0x08chargeCorCoroutinePrivate—
0x08impactedColBufferCollider[]Private—
0x08uniqueImpactedColBufferHashSet<UnityEngine.Collider>Private—
0x08impactedCollidersList<UnityEngine.Collider>Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 19

SignatureFlagsNativeParams
void Awake()Private0x00
void Update()Private0x00
void FixedUpdate()Private0x00
void OnSpawned(CrystalGoliathMechanics mechanics)Public0x08
void OnEventStarted()Public0x00
void OnBossPhaseChanged(const BossPhase& newPhase)Public0x04
IEnumerator TurnAndCharge(Player player)Public0x08
void Charge(Boss boss, bool chargeUp)Public0x08
void RPCChargeMovement(int targetPlayerID, bool chargeUp)Public0x04
IEnumerator ChargeMoveMovement(int targetPlayerID, bool chargeUp)Public0x08
void ChargeTriggerEnter(Collider other)Private0x08
void CheckForImpact()Private0x00
void OnImpact(int hitViewID, int crystalIndex)Public0x04
Coroutine Roar(const BossCrystalType& mechanic)Public0x08
IEnumerator RoarCor(const BossCrystalType& mechanic)Private0x08
void SmackFloorWithMandibles()Public0x00
void .ctor()Public+1 flags0x00
void <OnImpact>b__43_0(Buff x)Private0x08
void <OnImpact>b__43_1()Private0x00

Used by 5

types with a member, parameter or interface of this type