Zdexby TheHolyOneZ
5,159 classes
Class

UGameplayTagMapLibrary

: UBlueprintFunctionLibrary : UObject
/Script/Ride.GameplayTagMapLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/Ride
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 15

SignatureFlagsNativeParams
void ToArrays_Int(const TArray<FTagIntPair>& Map, const TArray<FGameplayTag>& out_tags, const TArray<int32>& out_values)FinalNative+2 flags0x30
void ToArrays_Float(const TArray<FTagFloatPair>& Map, const TArray<FGameplayTag>& out_tags, const TArray<float>& out_values)FinalNative+2 flags0x30
int32 SumUpValues_Int(const TArray<FTagIntPair>& Map)FinalNative+2 flags0x14
float SumUpValues_Float(const TArray<FTagFloatPair>& Map)FinalNative+2 flags0x14
int32 SumUpTagValues_Int(const TArray<FTagIntPair>& Map, const FGameplayTag& Tag, bool exactMatch)FinalNative+2 flags0x20
float SumUpTagValues_Float(const TArray<FTagFloatPair>& Map, const FGameplayTag& Tag, bool exactMatch)FinalNative+2 flags0x20
void RemoveTagValue_Int(const TArray<FTagIntPair>& Map, const FGameplayTag& Tag)FinalNative+2 flags0x18
void RemoveTagValue_Float(const TArray<FTagFloatPair>& Map, const FGameplayTag& Tag)FinalNative+2 flags0x18
bool FindTagValue_Int(const TArray<FTagIntPair>& Map, const FGameplayTag& Tag, const int32& out_value)FinalNative+2 flags0x1D
bool FindTagValue_Float(const TArray<FTagFloatPair>& Map, const FGameplayTag& Tag, const float& out_value)FinalNative+2 flags0x1D
bool ContainsTagValue_Int(const TArray<FTagIntPair>& Map, const FGameplayTag& Tag)FinalNative+2 flags0x19
bool ContainsTagValue_Float(const TArray<FTagFloatPair>& Map, const FGameplayTag& Tag)FinalNative+2 flags0x19
TArray<FTagIntPair> ClampTotalByScaling_Int(const TArray<FTagIntPair>& Map, int32 MaxValue)FinalNative+2 flags0x28
void AddTagValue_Int(const TArray<FTagIntPair>& Map, const FGameplayTag& Tag, int32 Value)FinalNative+2 flags0x1C
void AddTagValue_Float(const TArray<FTagFloatPair>& Map, const FGameplayTag& Tag, float Value)FinalNative+2 flags0x1C