0x0000PushFlow(Label_14B4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FK2Node_CreateDelegate_OutputDelegate.Bind(this, PutOutFlare);0x0026CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 6f, false, false, 0f, 0f);0x005CPopFlow();0x005DLabel_005D:0x005DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Destroy);0x0074CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 10f, false, false, 0f, 0f);0x00AAPushFlow(Label_0107);0x00AFCallFunc_IsValid_ReturnValue_4 = IsValid(Flare);0x00CCif (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x00D6Flare.FadeOut(0.5f, 0f, 0);0x0106PopFlow();0x0107Label_0107:0x0107CallFunc_IsValid_ReturnValue = IsValid(SmokeParticleSystem);0x0124if (!(CallFunc_IsValid_ReturnValue)) goto Label_0133;0x0132PopFlow();0x0133Label_0133:0x0133CallFunc_SpawnSystemAttached_ReturnValue = SpawnSystemAttached(/Game/Ride/VFX/Interactables/NS_OilSmoke_01.NS_OilSmoke_01, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, true, true, 0, true);0x019FSmokeParticleSystem = CallFunc_SpawnSystemAttached_ReturnValue;0x01B2PopFlow();0x01B3Label_01B3:0x01B3CallFunc_IsValid_ReturnValue_1 = IsValid(SmokeParticleSystem);0x01D0if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x01DASmokeParticleSystem.K2_DestroyComponent(this);0x01FBPopFlow();0x01FCLabel_01FC:0x01FCSmokeParticleSystem.K2_DestroyComponent(this);0x021DPopFlow();0x021ELabel_021E:0x021ECallFunc_IsValid_ReturnValue_2 = IsValid(SmokeParticleSystem);0x023Bif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0245goto Label_01FC;0x024AReceiveBeginPlay();0x0254PushFlow(Label_000F);0x0259PushFlow(Label_03EC);0x025ECallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(8e+07);0x0283CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(ImpulseDirection, CallFunc_Conv_DoubleToVector_ReturnValue);0x02B1CallFunc_K2_GetComponentLocation_ReturnValue = StaticMesh.K2_GetComponentLocation();0x02E3CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0311StaticMesh.AddForce(CallFunc_Add_VectorVector_ReturnValue, FName(None), false);0x034CStaticMesh.SetNotifyRigidBodyCollision(true);0x0371CallFunc_SpawnSoundAttached_ReturnValue_2 = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Whine.MSS_Equipment_FlareGun_Projectile_Whine, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x03EBPopFlow();0x03ECLabel_03EC:0x03ECNS_Flare_01.Activate(false);0x0411PointLight.SetVisibility(true, false);0x0433CallFunc_IsValid_ReturnValue_3 = IsValid(Flare);0x0450if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_045F;0x045EPopFlow();0x045FLabel_045F:0x045FCallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x04D9Flare = CallFunc_SpawnSoundAttached_ReturnValue_1;0x04ECPopFlow();0x04EDGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.High");0x051Dif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_056C;0x052BGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.Medium");0x055Dif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_0630;0x056BPopFlow();0x056CLabel_056C:0x056Cif (!(IsActive)) PopFlow();0x0576CallFunc_IsValid_ReturnValue_7 = IsValid(Flare);0x0593if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_05A2;0x05A1PopFlow();0x05A2Label_05A2:0x05A2CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x061CFlare = CallFunc_SpawnSoundAttached_ReturnValue;0x062FPopFlow();0x0630Label_0630:0x0630CallFunc_IsValid_ReturnValue_5 = IsValid(Flare);0x064Dif (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0657Flare.Stop();0x067BPopFlow();0x067CLabel_067C:0x067CNS_Flare_01.Deactivate();0x06A0PointLight.SetVisibility(false, false);0x06C2StaticMesh.SetHiddenInGame(false, false);0x06E4StaticMesh.SetLinearDamping(0.01f);0x070DStaticMesh.SetAngularDamping(0f);0x0736goto Label_005D;0x073BPushFlow(Label_0768);0x0740if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_074F;0x074EPopFlow();0x074FLabel_074F:0x074FTemp_bool_Has_Been_Initd_Variable_1 = true;0x075Aif (!(false)) PopFlow();0x075CTemp_bool_IsClosed_Variable = true;0x0767PopFlow();0x0768Label_0768:0x0768if (!(Temp_bool_IsClosed_Variable)) goto Label_0777;0x0776PopFlow();0x0777Label_0777:0x0777Temp_bool_IsClosed_Variable = true;0x0782IsActive = false;0x078Dgoto Label_067C;0x0792PopFlow();0x0793GetHoldingPlayer(CallFunc_GetHoldingPlayer_HoldingPlayer);0x07AACallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_GetHoldingPlayer_HoldingPlayer);0x07C7if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_07E8;0x07D5ForceDropAndDestroy();0x07E3goto Label_01B3;0x07E8Label_07E8:0x07E8K2_DestroyActor();0x07F6goto Label_021E;0x07FBLabel_07FB:0x07FBif (!(false)) PopFlow();0x07FDTemp_bool_IsClosed_Variable_1 = true;0x0808PopFlow();0x0809Label_0809:0x0809PushFlow(Label_082D);0x080Eif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_081D;0x081CPopFlow();0x081DLabel_081D:0x081DTemp_bool_Has_Been_Initd_Variable = true;0x0828goto Label_07FB;0x082DLabel_082D:0x082Dif (!(Temp_bool_IsClosed_Variable_1)) goto Label_083C;0x083BPopFlow();0x083CLabel_083C:0x083CTemp_bool_IsClosed_Variable_1 = true;0x0847CallFunc_IsServer_ReturnValue_1 = IsServer(this);0x085Cif (!(CallFunc_IsServer_ReturnValue_1)) PopFlow();0x0866Temp_object_Variable = nullptr;0x0871Temp_object_Variable_1 = nullptr;0x087CTemp_object_Variable_2 = nullptr;0x0887Temp_object_Variable_3 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Water.MSS_Equipment_FlareGun_Projectile_Impact_Water;0x089ATemp_object_Variable_4 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Concrete.MSS_Equipment_FlareGun_Projectile_Impact_Concrete;0x08ADTemp_object_Variable_5 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Dirt.MSS_Equipment_FlareGun_Projectile_Impact_Dirt;0x08C0Temp_object_Variable_6 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Concrete.MSS_Equipment_FlareGun_Projectile_Impact_Concrete;0x08D3Temp_object_Variable_7 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Grass.MSS_Equipment_FlareGun_Projectile_Impact_Grass;0x08E6Temp_object_Variable_8 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Dirt.MSS_Equipment_FlareGun_Projectile_Impact_Dirt;0x08F9Temp_object_Variable_9 = /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Dirt.MSS_Equipment_FlareGun_Projectile_Impact_Dirt;0x090CBreakHitResult(K2Node_ComponentBoundEvent_Hit, CallFunc_BreakHitResult_bBlockingHit_2, CallFunc_BreakHitResult_bInitialOverlap_2, CallFunc_BreakHitResult_Time_2, CallFunc_BreakHitResult_Distance_2, CallFunc_BreakHitResult_Location_2, CallFunc_BreakHitResult_ImpactPoint_2, CallFunc_BreakHitResult_Normal_2, CallFunc_BreakHitResult_ImpactNormal_2, CallFunc_BreakHitResult_PhysMat_2, CallFunc_BreakHitResult_HitActor_2, CallFunc_BreakHitResult_HitComponent_2, CallFunc_BreakHitResult_HitBoneName_2, CallFunc_BreakHitResult_BoneName_2, CallFunc_BreakHitResult_HitItem_2, CallFunc_BreakHitResult_ElementIndex_2, CallFunc_BreakHitResult_FaceIndex_2, CallFunc_BreakHitResult_TraceStart_2, CallFunc_BreakHitResult_TraceEnd_2);0x09C1CallFunc_GetSurfaceType_ReturnValue = GetSurfaceType(K2Node_ComponentBoundEvent_Hit);0x09E6Temp_byte_Variable = CallFunc_GetSurfaceType_ReturnValue;0x0A01CallFunc_GetAttachParentActor_ReturnValue = K2Node_ComponentBoundEvent_OtherActor.GetAttachParentActor();0x0A2BCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_BreakHitResult_Normal_2, ImpulseDirection);0x0A59CallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x0A7ECallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_DegAcos_ReturnValue, 120);0x0AA4Multicast_Flare_Hit_Effects(CallFunc_Greater_DoubleDouble_ReturnValue_1, CallFunc_GetAttachParentActor_ReturnValue, CallFunc_BreakHitResult_ImpactPoint_2, Switch(Temp_byte_Variable, 0 => Temp_object_Variable_9, 1 => Temp_object_Variable_8, 2 => Temp_object_Variable_7, 3 => Temp_object_Variable_6, 4 => Temp_object_Variable_5, 5 => Temp_object_Variable_4, 6 => Temp_object_Variable_3, 7 => Temp_object_Variable_2, 8 => Temp_object_Variable_1, 9 => Temp_object_Variable, default => K2Node_Select_Default));0x0B7CPopFlow();0x0B7DCallFunc_VSize_ReturnValue = VSize(K2Node_ComponentBoundEvent_NormalImpulse);0x0BA2CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_VSize_ReturnValue, 1e+05);0x0BC8if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0BD2CallFunc_IsObjectOfSoftClass_ReturnValue_1 = IsObjectOfSoftClass(K2Node_ComponentBoundEvent_OtherActor, SoftObject("/Game/Ride/Environment/Wildlife/Goat/BP_Goat.BP_Goat_C"));0x0C28if (!(CallFunc_IsObjectOfSoftClass_ReturnValue_1)) goto Label_0E21;0x0C36BreakHitResult(K2Node_ComponentBoundEvent_Hit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0CEBK2Node_DynamicCast_AsBP_Goat = Cast<BP_Goat_C>(CallFunc_BreakHitResult_HitActor_1);0x0D0FK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Goat);0x0D2Cif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0D36CallFunc_GetAIController_ReturnValue_1 = GetAIController(K2Node_DynamicCast_AsBP_Goat);0x0D53K2Node_DynamicCast_AsAIC_Goat = Cast<AIC_Goat_C>(CallFunc_GetAIController_ReturnValue_1);0x0D77K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsAIC_Goat);0x0D94if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0D9ECallFunc_GetAIController_ReturnValue_1 = GetAIController(K2Node_DynamicCast_AsBP_Goat);0x0DBBK2Node_DynamicCast_AsAIC_Goat = Cast<AIC_Goat_C>(CallFunc_GetAIController_ReturnValue_1);0x0DDFK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsAIC_Goat);0x0DFCK2Node_DynamicCast_AsAIC_Goat.Runaway();0x0E20PopFlow();0x0E21Label_0E21:0x0E21CallFunc_IsObjectOfSoftClass_ReturnValue = IsObjectOfSoftClass(K2Node_ComponentBoundEvent_OtherActor, SoftObject("/Game/Ride/Environment/Wildlife/Snowleopard/BP_Snowleopard.BP_Snowleopard_C"));0x0E8Cif (!(CallFunc_IsObjectOfSoftClass_ReturnValue)) goto Label_1085;0x0E9ABreakHitResult(K2Node_ComponentBoundEvent_Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0F4FK2Node_DynamicCast_AsBP_Snowleopard = Cast<BP_Snowleopard_C>(CallFunc_BreakHitResult_HitActor);0x0F73K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Snowleopard);0x0F90if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0F9ACallFunc_GetAIController_ReturnValue = GetAIController(K2Node_DynamicCast_AsBP_Snowleopard);0x0FB7K2Node_DynamicCast_AsAIC_Snowleopard = Cast<AIC_Snowleopard_C>(CallFunc_GetAIController_ReturnValue);0x0FDBK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsAIC_Snowleopard);0x0FF8if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x1002CallFunc_GetAIController_ReturnValue = GetAIController(K2Node_DynamicCast_AsBP_Snowleopard);0x101FK2Node_DynamicCast_AsAIC_Snowleopard = Cast<AIC_Snowleopard_C>(CallFunc_GetAIController_ReturnValue);0x1043K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsAIC_Snowleopard);0x1060K2Node_DynamicCast_AsAIC_Snowleopard.Runaway();0x1084PopFlow();0x1085Label_1085:0x1085CallFunc_IsObjectOfSoftClass_ReturnValue_2 = IsObjectOfSoftClass(K2Node_ComponentBoundEvent_OtherActor, SoftObject("/Game/Ride/Character/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter_C"));0x10F6if (!(CallFunc_IsObjectOfSoftClass_ReturnValue_2)) goto Label_133C;0x1104CallFunc_IsServer_ReturnValue = IsServer(this);0x1119if (!(CallFunc_IsServer_ReturnValue)) PopFlow();0x1123CallFunc_GetPlayerControllerFromID_ReturnValue = GetPlayerControllerFromID(this, 0);0x113DK2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerControllerFromID_ReturnValue);0x1161K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x117Eif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x1188K2Node_DynamicCast_AsBP_First_Person_Player_Controller.Server_HitTarget(K2Node_ComponentBoundEvent_OtherActor, this, HitResult{0, 1f, 0f, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, 0f, -1, 0, 0, false, false, nullptr, ActorInstanceHandle{nullptr}, nullptr, FName(None), FName(None)}, FVector(0, 0, 0), Damage Settings);0x133BPopFlow();0x133CLabel_133C:0x133Cif (!(IsActive)) PopFlow();0x1346goto Label_0809;0x134Bif (!(K2Node_CustomEvent_NormalHit)) goto Label_146A;0x1359CallFunc_IsObjectOfSoftClass_ReturnValue_3 = IsObjectOfSoftClass(K2Node_CustomEvent_AttachedParent, SoftObject("/Game/Ride/Vehicle/Blueprints/BP_Vehicle_Winnebago_01.BP_Vehicle_Winnebago_01_C"));0x13C8if (!(CallFunc_IsObjectOfSoftClass_ReturnValue_3)) goto Label_1420;0x13D6PlaySoundAtLocation(this, /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Metal.MSS_Equipment_FlareGun_Projectile_Impact_Metal, K2Node_CustomEvent_Location, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x141FPopFlow();0x1420Label_1420:0x1420PlaySoundAtLocation(this, K2Node_CustomEvent_Sound, K2Node_CustomEvent_Location, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x1469PopFlow();0x146ALabel_146A:0x146APlaySoundAtLocation(this, /Game/Ride/Audio/Metasounds/Equipment/FlareGun/MSS_Equipment_FlareGun_Projectile_Impact_Rico.MSS_Equipment_FlareGun_Projectile_Impact_Rico, K2Node_CustomEvent_Location, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x14B3PopFlow();0x14B4Label_14B4:0x14B4return;