0x00x071A
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x02 | __AnimBlueprintMutables | FAnimBlueprintGeneratedMutableData | 4 flags | {__BoolProperty=false} | |
| 0x03EA | 0x06 | padding / unreflected | |||
| 0x08 | AnimBlueprintExtension_PropertyAccess | FAnimSubsystemInstance | {} | ||
| 0x08 | AnimBlueprintExtension_Base | FAnimSubsystemInstance | {} | ||
| 0x20 | AnimGraphNode_Root | FAnimNode_Root | {Result={}} | ||
| 0x28 | AnimGraphNode_TransitionResult_1 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x48 | AnimGraphNode_SequencePlayer_1 | FAnimNode_SequencePlayer | {Sequence=/Game/Ride/Environment/Wildlife/Goat/Animation/Wa… | ||
| 0x50 | AnimGraphNode_BlendListByBool | FAnimNode_BlendListByBool | {} | ||
| 0x48 | AnimGraphNode_SequencePlayer | FAnimNode_SequencePlayer | {Sequence=/Game/Ride/Environment/Wildlife/Goat/Animation/Sp… | ||
| 0x20 | AnimGraphNode_StateResult_1 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequenceEvaluator | FAnimNode_SequenceEvaluator | {} | ||
| 0x20 | AnimGraphNode_StateResult | FAnimNode_StateResult | {} | ||
| 0xC8 | AnimGraphNode_StateMachine | FAnimNode_StateMachine | {StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, MaxT… | ||
| 0x48 | AnimGraphNode_Slot | FAnimNode_Slot | {Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=f… | ||
| 0x08 | MovementComponent | UCharacterMovementComponent* | 8 flags | nullptr | |
| 0x08 | Character | ACharacter* | 7 flags | nullptr | |
| 0x18 | Velocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | GroundSpeed | double | 7 flags | 0 | |
| 0x08 | Running Speed | double | 7 flags | 650 | |
| 0x01 | ShouldMove | bool | 7 flags | false | |
| 0x01 | ShouldSprint | bool | 7 flags | false | |
Inherited from UAnimInstance 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+6 flags | nullptr | |
| 0x01 | RootMotionMode | ERootMotionMode | 7 flags | RootMotionFromMontagesOnly | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bUseMainInstanceMontageEvaluationData : 1bit 6 | bool | 5 flags | false | |
| 0x0032 | 0x01 | padding / unreflected | |||
| 0x01 | bQueueMontageEvents : 1bit 0 | bool | Transient+3 flags | false | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageBlendedIn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageSectionChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0098 | 0xB0 | padding / unreflected | |||
| 0x50 | SlotGroupInertializationRequestDataMap | TMap<FName, FInertializationRequest> | TransientProtected+1 flags | <TMap> | |
| 0x0198 | 0x48 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
| 0x10 | ActiveAnimNotifyEventReference | TArray<FAnimNotifyEventReference> | Transient+2 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void AnimGraph(FPoseLink& AnimGraph)Script3 statements · 40 bytes of bytecode0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script | 0x10 | ||
void BlueprintUpdateAnimation(float DeltaTimeX)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_BPA_Goat(15);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void BlueprintInitializeAnimation()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPA_Goat(484);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_BPA_Goat(int32 EntryPoint)Script29 statements · 606 bytes of bytecode0x0000PushFlow(Label_025B);0x0005goto [EntryPoint];0x000FPushFlow(Label_00B4);0x0014Velocity = MovementComponent.Velocity;0x0045CallFunc_VSizeXY_ReturnValue = VSizeXY(Velocity);0x006ACallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_VSizeXY_ReturnValue, Running Speed);0x0098GroundSpeed = CallFunc_Divide_DoubleDouble_ReturnValue;0x00B3PopFlow();0x00B4Label_00B4:0x00B4CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(GroundSpeed, 0.01);0x00DACallFunc_GetCurrentAcceleration_ReturnValue = MovementComponent.GetCurrentAcceleration();0x010CCallFunc_NotEqual_VectorVector_ReturnValue = NotEqual_VectorVector(CallFunc_GetCurrentAcceleration_ReturnValue, FVector(0, 0, 0), 0f);0x0147CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Greater_DoubleDouble_ReturnValue, CallFunc_NotEqual_VectorVector_ReturnValue);0x016DShouldMove = CallFunc_BooleanAND_ReturnValue;0x0180CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(GroundSpeed, 350);0x01A6ShouldSprint = CallFunc_Greater_DoubleDouble_ReturnValue_1;0x01B9PopFlow();0x01BALabel_01BA:0x01BAMovementComponent = Character.CharacterMovement;0x01E3PopFlow();0x01E4CallFunc_GetOwningActor_ReturnValue = GetOwningActor();0x01F8K2Node_DynamicCast_AsCharacter = Cast<Character>(CallFunc_GetOwningActor_ReturnValue);0x021CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsCharacter);0x0239if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0243Character = K2Node_DynamicCast_AsCharacter;0x0256goto Label_01BA;0x025BLabel_025B:0x025Breturn;0x025D// end of script | Final | 0x04 |