Struct FAnimNode_Root : FAnimNode_Base Path C++ Link /Script/Engine.AnimNode_Root 0x0020 (32 B) align 8 inherited 0x0010 /Script/Engine 0x00x0020 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00100x10ResultFPoseLink4 flags Subclasses 2 FAnimNode_BlendSpaceSampleResultFAnimNode_StateResult Used by 14types with a member, parameter or interface of this type UBPA_Bear_CUBPA_BoxyRider_CUBPA_BoxyRider_FPP_Arms_CUBPA_BoxyRider_FPP_CUBPA_Can_CUBPA_Cigarette_CUBPA_Goat_CUBPA_Helicopter_01_CUBPA_Manual_CUBPA_SnowLeopard_CUBPA_Truck_01_CUBPA_UpperBodyClothes_CUBPA_UpperBodyClothesFPP_CUSK_Lighter_01_Skeleton_AnimBlueprint_C // /Script/Engine.AnimNode_Root // size 0x0020 (32), inherited 0x0010, align 8 struct FAnimNode_Root : public FAnimNode_Base { public: FPoseLink Result; // 0x0010(0x10) Edit BlueprintVisible NoDestructor NativeAccessSpecifierPublic };