0x00x02F8
Members 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0180 | 0x10 | padding / unreflected | |||
| 0x28 | generatorClass | TSoftClassPtr<ARessuplyPod> | 6 flags | <SoftClassProperty> | |
| 0x28 | GeneratorBeaconClass | TSoftClassPtr<AActor> | 6 flags | <SoftClassProperty> | |
| 0x04 | GeneratorCount | int32 | 8 flags | 3 | |
| 0x04 | ObjectivesStage | int32 | NetTransient+7 flags | 0 | |
| 0x10 | SubObjectives | TArray<FSubObjective> | Protected+5 flags | [] | |
| 0x10 | OnFirstEncounterDroneSpawned_Delegate | FScriptDelegate | Protected+4 flags | <delegate> | |
| 0x10 | OnSecondEncounterDroneSpawned_Delegate | FScriptDelegate | Protected+4 flags | <delegate> | |
| 0x0218 | 0x10 | padding / unreflected | |||
| 0x10 | spawnedEnemies | TArray<APawn*> | TransientProtected+2 flags | [] | |
| 0x0238 | 0x08 | padding / unreflected | |||
| 0x10 | TurretDescriptors | TArray<UEnemyDescriptor*> | Protected+3 flags | [] | |
| 0x10 | GeneratorRoomTurretDescriptors | TArray<UEnemyDescriptor*> | Protected+3 flags | [] | |
| 0x10 | EncounterEnemies | TArray<UEnemyDescriptor*> | Protected+5 flags | [] | |
| 0x04 | EncounterDifficulty | float | Protected+8 flags | 10 | |
| 0x0274 | 0x04 | padding / unreflected | |||
| 0x10 | Diversity | FRandInterval | Protected+4 flags | {Intervals=[]} | |
| 0x08 | TurretEncountersRange | FIRandRange | Protected+4 flags | {Min=0, Max=0} | |
| 0x04 | MinimumTurretEncounters | int32 | Protected+6 flags | 0 | |
| 0x08 | TunnelTurretsRange | FIRandRange | Protected+4 flags | {Min=0, Max=0} | |
| 0x029C | 0x04 | padding / unreflected | |||
| 0x10 | SmallGenerators | TArray<AActor*> | TransientProtected+2 flags | [] | |
| 0x08 | mainFacility | ATetherStation* | TransientProtected+7 flags | nullptr | |
| 0x10 | ShieldGeneratorRooms | TArray<int32> | TransientProtected+2 flags | [] | |
| 0x04 | MainFacilityRoom | int32 | TransientProtected+6 flags | -1 | |
| 0x01 | HasRemovedMainShield | bool | Protected+6 flags | false | |
| 0x02CD | 0x03 | padding / unreflected | |||
| 0x10 | ShieldGenerators | TArray<AActor*> | TransientProtected+4 flags | [] | |
| 0x08 | GoalResource | UResourceData* | Protected+8 flags | nullptr | |
| 0x04 | AmountRequired | float | Protected+8 flags | 1 | |
| 0x04 | AmountCollected | float | NetTransient+9 flags | 0 | |
| 0x04 | GeneratorsActivated | int32 | NetTransient+9 flags | 0 | |
| 0x02F4 | 0x04 | unreflected bytes to end of UFacilityObjective | |||
Inherited from UObjective 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnObjectiveUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00C0 | 0x08 | padding / unreflected | |||
| 0x08 | ObjectiveWidgetClass | TSubclassOf<UObjectiveWidget> | Protected+9 flags | nullptr | |
| 0x38 | MissionShouts | FMissionShouts | Protected+3 flags | {AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE… | |
| 0x18 | MissionDescription | FText | Protected+4 flags | <FText> | |
| 0x04 | CompletionRewardInCredits | int32 | Protected+8 flags | 0 | |
| 0x04 | CompletionRewardInXP | int32 | Protected+8 flags | 0 | |
| 0x01 | ScaleObjectiveToMission | bool | Protected+8 flags | true | |
| 0x01 | bHasReturnObjective | bool | Protected+8 flags | false | |
| 0x01 | RequiredReturnObjectiveCompleted | bool | TransientProtected+6 flags | false | |
| 0x01 | ShowObjectiveInHUD | bool | Protected+8 flags | true | |
| 0x012C | 0x04 | padding / unreflected | |||
| 0x08 | ObjectiveCompletedStat | UMissionStat* | Protected+8 flags | nullptr | |
| 0x28 | OptionalObjectiveWidgetClass | TSoftClassPtr<UOptionalObjectiveWidget> | Protected+6 flags | <SoftClassProperty> | |
| 0x04 | IsPrimaryObjective | int32 | NetTransient+9 flags | -1 | |
| 0x01 | bIsNeededForMissionCompletion | bool | NetTransient+8 flags | false | |
| 0x0165 | 0x03 | padding / unreflected | |||
| 0x04 | MissionScale | float | TransientProtected+5 flags | 1 | |
| 0x016C | 0x04 | padding / unreflected | |||
| 0x10 | BannedInBiomes | TArray<UBiome*> | Protected+3 flags | [] | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 27
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SpawnFacilityEncounters(AProceduralSetup* Setup, UEncounterManager* Encounters, UDebrisPositioning* Positioning) | FinalNative+1 flags | 0x18 | |
| TArray<FTransform> SpawnEndBattleTurrets(int32 amountOfTurrets, AProceduralSetup* Setup, UDebrisPositioning* DebrisPositioning, TSubclassOf<AActor> terrainPlacement, const TArray<AActor*>& existingTurrets, const bool& success) | FinalNative+1 flags | 0x48 | |
| void SetMainFacility(ATetherStation* mainFacility) | FinalNative+1 flags | 0x08 | |
| void SetGeneratorRooms(const TArray<int32>& generatorRoomsIndicies) | FinalNative+1 flags | 0x10 | |
| void SecondGeneratorEncounterSpawn(APawn* spawned) | FinalNative+1 flags | 0x08 | |
| void Receive_AddEnemies(AProceduralSetup* Setup) | EventPublic | 0x08 | |
| void ProgressCurrentObjective() | FinalNative+1 flags | 0x00 | |
| AActor* PlaceObjectInRoom(AProceduralSetup* Setup, FRoomNode& RoomNode, UDebrisPositioning* Positioning, TSubclassOf<AActor> placementActor, const FRandomStream& RandomStream, bool checkImportantLocations) | FinalNative+1 flags | 0x110 | |
| void OnResourceChanged(UCappedResource* Resource, float amount) | FinalNative+1 flags | 0x0C | |
| void OnRep_ObjectivesStage() | FinalNative+1 flags | 0x00 | |
| void OnRep_GeneratorsActivated() | FinalNative+1 flags | 0x00 | |
| void OnRep_AmountCollected() | FinalNative+1 flags | 0x00 | |
| void OnCoreDeposited() | EventPublic | 0x00 | |
| bool IsSubObjectiveComplete(int32 objectiveIndex) | FinalNative+1 flags | 0x05 | |
| void InitGeneratorCount(int32 generators) | FinalNative+1 flags | 0x04 | |
| FTransform GetTurretGoal(AProceduralSetup* Setup, const FVector& Origin, float idealRange, UDebrisPositioning* DebrisPositioning, TSubclassOf<AActor> terrainPlacement, const bool& success) | FinalNative+1 flags | 0x60 | |
| TArray<AActor*> GetShieldGenerators() | FinalNative+1 flags | 0x10 | |
| int32 GetShieldGeneratorCount() | FinalNative+1 flags | 0x04 | |
| void GetObjectTransformInRoom(FTransform& Transform, AProceduralSetup* Setup, FRoomNode& RoomNode, UDebrisPositioning* Positioning, TSubclassOf<AActor> placementActor, const FRandomStream& RandomStream, bool checkImportantLocations) | FinalNative+1 flags | 0x131 | |
| int32 GetFacilityRoomIndex() | FinalNative+1 flags | 0x04 | |
| FVector GetFacilityLocation() | FinalNative+1 flags | 0x0C | |
| FSubObjective GetCurrentObjective() | FinalNative+1 flags | 0x30 | |
| void GeneratorActivated() | FinalNative+1 flags | 0x00 | |
| void FirstGeneratorEncounterSpawn(APawn* spawned) | FinalNative+1 flags | 0x08 | |
| void DropOverCharger(AProceduralSetup* Setup, int32 roomIndex, const FVector& facilityLocation, float idealRange, float idealZDistance, UDebrisPositioning* DebrisPositioning, TSubclassOf<ARessuplyPod> generatorClass, bool AddImportantLocation) | FinalNative+1 flags | 0x31 | |
| void ChangeObjective() | FinalNative+1 flags | 0x00 | |
| void AddShieldGenerator(AActor* charger, int32 roomIndex) | FinalNative+1 flags | 0x0C |