0x00x0080
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnCountChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | SavegameID | FGuid | Protected+7 flags | {A=-217754700, B=1089185143, C=1910927523, D=1854114865} | |
| 0x18 | Title | FText | Protected+4 flags | <FText> | |
| 0x08 | Category | UMissionStatCategory* | Protected+8 flags | nullptr | |
| 0x08 | StatAchievement | UFSDAchievement* | Protected+6 flags | nullptr | |
| 0x01 | MissionStatType | EMissionStatType | Protected+8 flags | Float | |
| 0x01 | DoNotShowInMissionStatView | bool | Protected+8 flags | false | |
| 0x01 | ShowAllValuesCombined | bool | Protected+8 flags | true | |
| 0x01 | ShowHighestValue | bool | Protected+8 flags | true | |
| 0x007C | 0x04 | unreflected bytes to end of UMissionStat | |||
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 16
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StatCountChanged__DelegateSignature(UObject* WorldContext, UMissionStat* MissionStat, float Value) | Public | 0x14 | |
| float SetStatValue(UObject* WorldContext, APlayerCharacter* Character, float amount) | FinalNative+1 flags | 0x18 | |
| FText MissionStatToText(const EMissionStatType& StatType, float Value) | FinalNative+2 flags | 0x20 | |
| void Increment(UObject* WorldContext, UMissionStat* Stat, TSubclassOf<APlayerCharacter> CharacterClass, float amount) | FinalNative+2 flags | 0x1C | |
| float GetStatMinCount(UObject* WorldContext) | FinalNative+1 flags | 0x0C | |
| float GetStatMaxCount(UObject* WorldContext) | FinalNative+1 flags | 0x0C | |
| FText GetStatCountTotalAsText(UObject* WorldContext) | FinalNative+1 flags | 0x20 | |
| float GetStatCountTotal(UObject* WorldContext) | FinalNative+1 flags | 0x0C | |
| float GetStatCountPct(UObject* WorldContext, TSubclassOf<APlayerCharacter> CharacterClass) | FinalNative+1 flags | 0x14 | |
| FText GetStatCountAsText(UObject* WorldContext, UPlayerCharacterID* characterID) | FinalNative+1 flags | 0x28 | |
| float GetStatCount(UObject* WorldContext, UPlayerCharacterID* characterID) | FinalNative+1 flags | 0x14 | |
| FString GetSourceTitle() | FinalNative+1 flags | 0x10 | |
| FText GetLowestStatCountAsText(UObject* WorldContext) | FinalNative+1 flags | 0x20 | |
| UTexture2D* GetIcon() | FinalNative+1 flags | 0x08 | |
| FText GetHighestStatCountAsText(UObject* WorldContext) | FinalNative+1 flags | 0x20 | |
| FText GetCategoryTitle() | FinalNative+1 flags | 0x18 |