Zdexby TheHolyOneZ
5,372 classes
Class

UEncounterManager

: UActorComponent : UObject
/Script/FSD.EncounterManager 0x0118 (280 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0118

Members 7

OffsetSizeNameTypeFlagsDefault
0x04SpawnDistanceFromRoomBoundsfloatProtected+6 flags0
0x00B40x04padding / unreflected
0x10EncountersTArray<FEncounterManagerItem>TransientProtected+3 flags[]
0x08ProceduralSetupAProceduralSetup*TransientProtected+5 flagsnullptr
0x08SpawnManagerUEnemySpawnManager*TransientProtected+7 flagsnullptr
0x10EnemyPoolTArray<UEnemyDescriptor*>Protected+3 flags[]
0x10EncounterPoolTArray<UEnemyDescriptor*>TransientProtected+2 flags[]
0x10CritterPoolTArray<UCritterDescriptor*>TransientProtected+2 flags[]
0x01080x10unreflected bytes to end of UEncounterManager
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 5

SignatureFlagsNativeParams
void ShowSpawnLocations()FinalNative+1 flags0x00
TArray<UEnemyDescriptor*> GetEnemyPool()FinalNative+1 flags0x10
TArray<UEnemyDescriptor*> GetEncounterPool()FinalNative+1 flags0x10
TArray<UCritterDescriptor*> GetCritterPool()FinalNative+1 flags0x10
void AddEncounterFromGroup(UEnemyGroupDescriptor* Group, float Difficulty, const FVector& Location, float Radius)FinalNative+1 flags0x1C

Used by 2

types with a member, parameter or interface of this type