| float TransferAll(UCappedResource* Receiver) | FinalNative+1 flags | | 0x0C |
| float Transfer(float amount, UCappedResource* Receiver) | FinalNative+1 flags | | 0x14 |
| void OnRep_FullFlag(int32 OldValue) | FinalNative+1 flags | | 0x04 |
| void OnRep_CurrentAmount(float OldAmount) | FinalNative+1 flags | | 0x04 |
| bool IsObjectiveResource(UObject* WorldContext, const bool& IsCompleted) | FinalNative+1 flags | | 0x0A |
| bool IsFull() | FinalNative+1 flags | | 0x01 |
| bool isEmpty() | FinalNative+1 flags | | 0x01 |
| bool IsCraftingResource() | NativePublic | | 0x01 |
| FText GetTitle() | FinalNative+1 flags | | 0x18 |
| FColor GetColor() | FinalNative+1 flags | | 0x04 |
| float GetCapacityPct() | FinalNative+1 flags | | 0x04 |
| float Deduct(float amount) | FinalNative+1 flags | | 0x08 |
| float Add(float amount) | FinalNative+1 flags | | 0x08 |