Struct
FRuntimeFloatCurve
0x00x0088
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x80 | EditorCurveData | FRichCurve | 1 flags |
| 0x08 | ExternalCurve | UCurveFloat* | 6 flags |
Used by 53
types with a member, parameter or interface of this typeUActorFunctionLibraryAAmmoDrivenWeaponFAnimNode_TrailFAttenuationSubmixSendSettingsAAutoCannonFBaseAttenuationSettingsUBodyRotationManagerComponentACoilGunAConvertedRobotUDamageSettingsUDashPointsUDebrisBaseADisplayCaseUEffectSettingsAFacilityTurretUFadeVisibilitySubSystemAFoamPuddleUFoliageTypeFForceFeedbackChannelDetailsUGrowthComponentAHalloweenSkullFHapticFeedbackDetails_CurveUHitscanBaseComponentAImpactIndicatorUInfluencerComponentUITDSpatializationSourceSettingsAITM_GrenadeThrow_CUKismetAnimationLibraryFLightStrobeChannelUMonoWaveTableSynthPresetAPatrolBotAPlagueMeteorARiftCrystalFRigUnit_AnimEvalRichCurveFRigUnit_AnimRichCurveFRigUnit_ChainHarmonicsFRigUnit_ChainHarmonicsPerItemFRotationRetargetingInfoFScaledMeshAfflictionTypeItemUSeasonFSoundAttenuationSettingsUSoundNodeEnveloperFSoundSourceBusSendInfoFSoundSubmixSendInfoUSpecialEventSettingsUSplineHookAttackASplinePlantUSplineTrailComponentUTentacleManagerComponentUTreasureSettingsUUserInterfaceSettingsUWeakpointGlowComponentAWormPod