Class
UInteractableComponent
: UWidgetComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0B90
Members 38
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bEnabled : 1bit 0 | bool | 5 flags | true | |
| 0x08 | AnimatedIconName | FName | 7 flags | None | |
| 0x01 | bShowActionPromptInWorld | bool | 7 flags | false | |
| 0x01 | bEnableActionPromptBackground | bool | 7 flags | false | |
| 0x01 | bOverrideActionPromptUserSettings | bool | 7 flags | false | |
| 0x01 | bShowIconWhenActionsLocked : 1bit 0 | bool | 5 flags | false | |
| 0x90 | ActionSlot1 | FPlayerActionPromptSlot | 3 flags | {InputActionName=None, InputEvent=IE_Pressed, ActionText=<F… | |
| 0x90 | ActionSlot2 | FPlayerActionPromptSlot | 3 flags | {InputActionName=None, InputEvent=IE_Pressed, ActionText=<F… | |
| 0x90 | ActionSlot3 | FPlayerActionPromptSlot | 3 flags | {InputActionName=None, InputEvent=IE_Pressed, ActionText=<F… | |
| 0x90 | ActionSlot4 | FPlayerActionPromptSlot | 3 flags | {InputActionName=None, InputEvent=IE_Pressed, ActionText=<F… | |
| 0x01 | bDistanceChecksEnabled | bool | 7 flags | true | |
| 0x0939 | 0x03 | padding / unreflected | |||
| 0x04 | MinShowPromptAtDistance | float | 7 flags | 0 | |
| 0x04 | ShowPromptAtDistance | float | 7 flags | 160 | |
| 0x01 | bMustBeLookingAt : 1bit 0 | bool | 5 flags | true | |
| 0x0945 | 0x03 | padding / unreflected | |||
| 0x04 | RequiredLookAtPercentage | float | 7 flags | 0.9 | |
| 0x01 | bMustBeOverlapping | bool | 7 flags | false | |
| 0x094D | 0x03 | padding / unreflected | |||
| 0x04 | InteractCircleSize | float | 7 flags | 40 | |
| 0x04 | InteractIconSize | float | 7 flags | 38 | |
| 0x01 | bDistanceFadeIcon : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bHideUponInteraction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bHideUponPlayerMovement : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bImprintIconOnHUDUponInteraction : 1bit 3 | bool | 5 flags | false | |
| 0x0959 | 0x07 | padding / unreflected | |||
| 0x10 | DisallowedPlayerControllers | TArray<APlayerController*> | 7 flags | [] | |
| 0x10 | IgnoreInteractionBlockingActors | TArray<AActor*> | 6 flags | [] | |
| 0x04 | CurrentProgress | float | 6 flags | 0 | |
| 0x0984 | 0x04 | padding / unreflected | |||
| 0x18 | AnimatedIcon | FAnimatedIcon | 3 flags | {Icons=[], FrameRate=0} | |
| 0x08 | UseActor | AActor* | 6 flags | nullptr | |
| 0x01 | bExclusiveInteract | bool | 7 flags | false | |
| 0x01 | bClientInteract | bool | 7 flags | false | |
| 0x01 | bExecuteOnServer | bool | 7 flags | true | |
| 0x09AB | 0x01 | padding / unreflected | |||
| 0x01 | bEyeOfProvidence | bool | 8 flags | false | |
| 0x09AD | 0x03 | padding / unreflected | |||
| 0x08 | EyeOfProvidenceInteractionId | FName | 8 flags | None | |
| 0x10 | PlayersFocusing | TArray<APlayerCharacter*> | 3 flags | [] | |
| 0x08 | CachedWidgetClass | TSubclassOf<UUserWidget> | 5 flags | nullptr | |
| 0x08 | IconWidget | UAnimatedIconWidgetWithActionPrompt* | 7 flags | nullptr | |
| 0x08 | ImprintIconWidgetClass | TSubclassOf<UUserWidget> | 5 flags | nullptr | |
| 0x08 | IconWidget_Imprint | UAnimatedIconWidget_Imprint* | 7 flags | nullptr | |
| 0x50 | AnimatedIconMap | TMap<FName, FAnimatedIcon> | 1 flags | <TMap> | |
| 0x0A38 | 0x158 | unreflected bytes to end of UInteractableComponent | |||
Inherited from UWidgetComponent 38
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | Space | EWidgetSpace | Protected+6 flags | World | |
| 0x01 | TimingPolicy | EWidgetTimingPolicy | Protected+6 flags | RealTime | |
| 0x05AA | 0x06 | padding / unreflected | |||
| 0x08 | WidgetClass | TSubclassOf<UUserWidget> | Protected+6 flags | nullptr | |
| 0x08 | DrawSize | FIntPoint | Protected+6 flags | {X=500, Y=500} | |
| 0x01 | bManuallyRedraw | bool | Protected+6 flags | false | |
| 0x01 | bRedrawRequested | bool | TransientProtected+6 flags | true | |
| 0x05C2 | 0x02 | padding / unreflected | |||
| 0x04 | RedrawTime | float | Protected+6 flags | 0 | |
| 0x05C8 | 0x08 | padding / unreflected | |||
| 0x08 | CurrentDrawSize | FIntPoint | TransientProtected+6 flags | {X=0, Y=0} | |
| 0x01 | bDrawAtDesiredSize | bool | Protected+6 flags | false | |
| 0x05D9 | 0x07 | padding / unreflected | |||
| 0x10 | Pivot | FVector2D | Protected+6 flags | {X=0.5, Y=0.5} | |
| 0x01 | bReceiveHardwareInput | bool | Protected+6 flags | false | |
| 0x01 | bWindowFocusable | bool | Protected+6 flags | true | |
| 0x01 | WindowVisibility | EWindowVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bApplyGammaCorrection | bool | Protected+7 flags | false | |
| 0x05F4 | 0x04 | padding / unreflected | |||
| 0x08 | OwnerPlayer | ULocalPlayer* | Protected+5 flags | nullptr | |
| 0x10 | BackgroundColor | FLinearColor | Protected+6 flags | {R=0, G=0, B=0, A=0} | |
| 0x10 | TintColorAndOpacity | FLinearColor | Protected+6 flags | {R=1, G=1, B=1, A=1} | |
| 0x04 | OpacityFromTexture | float | Protected+6 flags | 1 | |
| 0x01 | BlendMode | EWidgetBlendMode | Protected+6 flags | Masked | |
| 0x01 | bIsTwoSided | bool | Protected+6 flags | false | |
| 0x01 | TickWhenOffscreen | bool | Protected+6 flags | false | |
| 0x0627 | 0x01 | padding / unreflected | |||
| 0x08 | BodySetup | UBodySetup* | TransientProtected+6 flags | nullptr | |
| 0x08 | TranslucentMaterial | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Translucent.Wid… | |
| 0x08 | TranslucentMaterial_OneSided | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Translucent_One… | |
| 0x08 | OpaqueMaterial | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3D… | |
| 0x08 | OpaqueMaterial_OneSided | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided… | |
| 0x08 | MaskedMaterial | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3D… | |
| 0x08 | MaskedMaterial_OneSided | UMaterialInterface* | Protected+5 flags | /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided… | |
| 0x08 | RenderTarget | UTextureRenderTarget2D* | TransientProtected+6 flags | nullptr | |
| 0x08 | MaterialInstance | UMaterialInstanceDynamic* | TransientProtected+6 flags | nullptr | |
| 0x01 | bAddedToScreen | bool | TransientProtected+6 flags | false | |
| 0x01 | bEditTimeUsable | bool | Protected+5 flags | false | |
| 0x0672 | 0x02 | padding / unreflected | |||
| 0x08 | SharedLayerName | FName | Protected+7 flags | WidgetComponentScreenLayer | |
| 0x04 | LayerZOrder | int32 | Protected+7 flags | -100 | |
| 0x01 | GeometryMode | EWidgetGeometryMode | Protected+6 flags | Plane | |
| 0x0681 | 0x03 | padding / unreflected | |||
| 0x04 | CylinderArcAngle | float | Protected+6 flags | 180 | |
| 0x01 | TickMode | ETickMode | Protected+6 flags | Enabled | |
| 0x0689 | 0x2F | padding / unreflected | |||
| 0x08 | Widget | UUserWidget* | Transient+8 flags | nullptr | |
Inherited from UMeshComponent 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 5 flags | [] | |
| 0x08 | OverlayMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0x04 | OverlayMaterialMaxDrawDistance | float | 9 flags | 0 | |
| 0x058C | 0x14 | padding / unreflected | |||
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | Protected+7 flags | false | |
Inherited from UPrimitiveComponent 106
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 6 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 1 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 2 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 5 | bool | 7 flags | true | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 6 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 1 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 2 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 5 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bHasNoStreamableTextures : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 4 | bool | Protected+7 flags | true | |
| 0x02D3 | 0x1E | padding / unreflected | |||
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x02F2 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x02F5 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x0304 | 0x04 | padding / unreflected | |||
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x0328 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 5 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x034C | 0x10 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0360 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+4 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+6 flags | [] | |
| 0x0390 | 0x10 | padding / unreflected | |||
| 0x190 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=ECC_WorldStatic, CollisionEnabled=QueryAndPhysi… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0535 | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x0541 | 0x1F | padding / unreflected | |||
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x0561 | 0x07 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | nullptr | |
Inherited from USceneComponent 29
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+6 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+5 flags | [] | |
| 0x00E8 | 0x48 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 1 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 4 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 5 | bool | Net+7 flags | false | |
| 0x0091 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 2 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 5 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 7 | bool | 6 flags | false | |
| 0x0093 | 0x02 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 27
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetInteractionIconState(bool bValid) | FinalNative+1 flags | 0x01 | |
| void SetInteractionIconSize(float InInteractCircleSize, float InInteractIconSize) | FinalNative+1 flags | 0x08 | |
| bool SetInstigator(AActor* InTarget) | FinalNative+1 flags | 0x09 | |
| void SetAnimatedIconName(const FName& NewIconName) | FinalNative+1 flags | 0x08 | |
| void ResetToOriginalLocation() | FinalNative+1 flags | 0x00 | |
| void OnInteract(APlayerCharacter* InteractInstigator) | NativeEvent+1 flags | 0x08 | |
| bool IsInteractionEnabledForController(APlayerController* InController) | FinalNative+1 flags | 0x09 | |
| bool IsInteractionEnabledFor(APlayerCharacter* InCharacter) | FinalNative+1 flags | 0x09 | |
| bool IsInstigator(AActor* InActor) | FinalNative+1 flags | 0x09 | |
| bool IsIconVisible() | FinalNative+1 flags | 0x01 | |
| bool IsFocused() | FinalNative+1 flags | 0x01 | |
| bool IsBeingLookedAt(APlayerController* InPlayerController, float MaxRange, float LookatThreshold, bool bUseActorLocation) | FinalNative+1 flags | 0x12 | |
| bool InputActionNameMatchesAnyValidSlot(const FName& InInputActionName) | FinalNative+1 flags | 0x09 | |
| bool InputActionNameMatchesAnySlot(const FName& InInputActionName) | FinalNative+1 flags | 0x09 | |
| AActor* GetUseActor() | FinalNative+1 flags | 0x08 | |
| TArray<APlayerCharacter*> GetPlayersFocusing() | FinalNative+1 flags | 0x10 | |
| FVector GetOriginalLocation_Relative() | FinalNative+1 flags | 0x18 | |
| FVector GetOriginalLocation() | FinalNative+1 flags | 0x18 | |
| FName GetOriginalIconName() | FinalNative+1 flags | 0x08 | |
| AActor* GetInstigator() | FinalNative+1 flags | 0x08 | |
| float GetDistanceFromPlayer() | FinalNative+1 flags | 0x04 | |
| void EnableInteractionFor(APlayerCharacter* InCharacter) | FinalNative+1 flags | 0x08 | |
| void EnableInteractable() | FinalNative+1 flags | 0x00 | |
| void DisableInteractionFor(APlayerCharacter* InCharacter) | FinalNative+1 flags | 0x08 | |
| void DisableInteractable() | FinalNative+1 flags | 0x00 | |
| bool CanInteract(bool bLog) | FinalNative+1 flags | 0x02 | |
| bool AnyActionSlotValid() | FinalNative+1 flags | 0x01 |
Used by 35
types with a member, parameter or interface of this typeUActivityDataAAmmoRefillBoxUAnimatedIconWidgetABaseItemABombActorUBpGameplayHelperLibACCTVScreenACCTVWirePointACharacterCustomizationPortalACoffeeVendingMachineACollectableViewerAdoorADynamicInteractableWorldItemUEvidenceComponentAEvidenceExtractionDeviceFExclusiveInteractableAExfilPortalUIconWidgetAIncapacitatedHumanAItemCacheActorALoadoutPortalAMemorialViewerAMissionPortalAPickupActorAPlacedC2ExplosiveAPlayerCharacterAReadyOrNotCharacterAReadyOrNotGameStateAReportableActorARosterPortalATableTennisMachineATowerDetonatorActivationProxyATowerDetonatorDisarmProxyATrapActorIUseabilityInterface