implements IReceiveAISenseUpdates
0x00x0218
Members 49
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x08 | padding / unreflected | |||
| 0x10 | OnStartActivity | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPerformActivity | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnFinishActivity | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnFinishActivity_NoOwner | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0070 | 0x18 | padding / unreflected | |||
| 0x18 | ActivityName | FText | 3 flags | <FText> | |
| 0x04 | MaxActivityTime | float | 8 flags | 0 | |
| 0x01 | bSuccessOnMaxActivityTimeReached | bool | 8 flags | true | |
| 0x00A5 | 0x03 | padding / unreflected | |||
| 0x04 | ActivityStartDelay | float | 8 flags | 0 | |
| 0x01 | bNoResetDataOnFinish : 1bit 0 | bool | 6 flags | false | |
| 0x00AD | 0x07 | padding / unreflected | |||
| 0x04 | MoveAcceptanceRadius | float | 8 flags | 10 | |
| 0x00B8 | 0x04 | padding / unreflected | |||
| 0x04 | OverrideMoveAcceptanceRadius | float | 8 flags | 10 | |
| 0x00C0 | 0x04 | padding / unreflected | |||
| 0x04 | GlobalCooldown | float | 8 flags | 0 | |
| 0x01 | bGlobalCooldownRandomRange : 1bit 0 | bool | 6 flags | false | |
| 0x00C9 | 0x07 | padding / unreflected | |||
| 0x10 | GlobalCooldownRange | FVector2D | 8 flags | {X=0, Y=0} | |
| 0x01 | bIsProgressActivity : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bFinishActivityWhenOverriden : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bAbortMoveWhenActivityFinished : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bAbortMoveWhenActivityOverriden : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bAbortActivityIfCannotReachLocation : 1bit 4 | bool | 6 flags | true | |
| 0x01 | bAbortActivityIfProjectedLocationFailed : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bAbortIfTrackingEnemy : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bPauseIfTrackingEnemy : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bPauseIfRecentlyInCombat : 1bit 0 | bool | 6 flags | false | |
| 0x00E2 | 0x02 | padding / unreflected | |||
| 0x04 | RecentCombatTimeThreshold | float | 8 flags | 5 | |
| 0x01 | bAllowWhileArrested : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bNoMoveActivity : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bIsSquadsRoleActivity : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bResetStateMachineWhenActivityResumed : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bAllowPartialMove : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bAllowRePathOnInvalidation : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bAbortIfNotMovingForAWhile : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bAlwaysRequestMove : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAbortIfSurrendered : 1bit 0 | bool | 6 flags | false | |
| 0x00EA | 0x1E | padding / unreflected | |||
| 0x18 | LastBlockedLocation | FVector | 9 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bRecalculatePathOnBlocked | bool | 8 flags | false | |
| 0x01 | bSkipDoorMoveOverrideWhenIrrelevant | bool | 8 flags | false | |
| 0x0122 | 0x02 | padding / unreflected | |||
| 0x04 | ElapsedActivityTime | float | Protected+7 flags | 0 | |
| 0x04 | TimeNotMoving | float | Protected+7 flags | 0 | |
| 0x012C | 0x04 | padding / unreflected | |||
| 0x18 | Location | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | ProgressState | FText | Protected+3 flags | <FText> | |
| 0x04 | TimeSinceLastAsyncMove | float | Protected+7 flags | 999 | |
| 0x0164 | 0x04 | padding / unreflected | |||
| 0x18 | LastRequestedLocation | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x0180 | 0x5C | padding / unreflected | |||
| 0x01 | ActivityStatus | EActivityStatus | Protected+7 flags | Uninitialized | |
| 0x01DD | 0x05 | padding / unreflected | |||
| 0x01 | bSearchingPath : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bLastRequestedLocationWaitingForRepath : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01E3 | 0x15 | padding / unreflected | |||
| 0x04 | LastPathLength | float | Protected+7 flags | 0 | |
| 0x01FC | 0x04 | padding / unreflected | |||
| 0x08 | OwningController | ACyberneticController* | Protected+5 flags | nullptr | |
| 0x08 | OwningCharacter | ACyberneticCharacter* | Protected+5 flags | nullptr | |
| 0x08 | ActivityStateMachine | UActivityFiniteStateMachine* | TransientProtected+10 flags | /Script/ReadyOrNot.Default__BaseActivity.Default__BaseActiv… | |
Functions 38
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StartActivity_Blueprint(AAIController* Owner) | EventPublic | 0x08 | |
| bool ShouldForceStrafe() | NativePublic | 0x01 | |
| bool ShouldForceNoStrafe() | NativePublic | 0x01 | |
| void SetLocation(const FVector& NewLocation, bool bRequestMove, const FVector& CustomExtent) | FinalNative+1 flags | 0x38 | |
| void ResetData() | NativePublic | 0x00 | |
| void PerformActivity_Blueprint(float DeltaTime) | EventPublic | 0x04 | |
| bool OverrideFocalPoint_Blueprint(const FVector& FocalPoint) | EventPublic | 0x19 | |
| void OnStartActivity__DelegateSignature(UBaseActivity* Activity, ACyberneticController* Controller) | Public | 0x10 | |
| void OnPerformActivity__DelegateSignature(UBaseActivity* Activity, ACyberneticController* Controller, float DeltaTime) | Public | 0x14 | |
| void OnKilled(AReadyOrNotCharacter* InstigatorCharacter, AReadyOrNotCharacter* KilledCharacter) | NativePublic | 0x10 | |
| void OnIncapacitated(AReadyOrNotCharacter* IncapacitatedCharacter, AReadyOrNotCharacter* InstigatorCharacter) | NativePublic | 0x10 | |
| void OnFinishActivity__DelegateSignature(UBaseActivity* Activity, ACyberneticController* Controller) | Public | 0x10 | |
| bool IsSquadsRoleActivity() | FinalNative+1 flags | 0x01 | |
| bool IsProgressActivity() | FinalNative+1 flags | 0x01 | |
| bool IsNoMoveActivity() | FinalNative+1 flags | 0x01 | |
| bool IsActivityPaused() | FinalNative+1 flags | 0x01 | |
| bool IsActivityInitialized() | FinalNative+1 flags | 0x01 | |
| bool IsActivityComplete() | FinalNative+1 flags | 0x01 | |
| bool HasStartedActivity() | FinalNative+1 flags | 0x01 | |
| bool HasReachedLocation_Custom(const FVector& CustomLocation, float Tolerance) | FinalNative+1 flags | 0x1D | |
| bool HasReachedLocation(float Tolerance) | FinalNative+1 flags | 0x05 | |
| FText GetProgressState() | FinalNative+1 flags | 0x18 | |
| ACyberneticController* GetOwningController() | FinalNative+1 flags | 0x08 | |
| FName GetMoveStyleOverride() | NativeEvent+1 flags | 0x08 | |
| FVector GetLocation() | FinalNative+1 flags | 0x18 | |
| ACyberneticCharacter* GetCharacter() | FinalNative+1 flags | 0x08 | |
| EActivityStatus GetActivityStatus() | FinalNative+1 flags | 0x01 | |
| float GetActiveStateUptime() | FinalNative+1 flags | 0x04 | |
| FString GetActiveStateName() | FinalNative+1 flags | 0x10 | |
| int32 GetActiveStateID() | FinalNative+1 flags | 0x04 | |
| void FinishedActivity_Blueprint(bool bSuccess) | EventPublic | 0x01 | |
| void EquipWeapon() | FinalNative+1 flags | 0x00 | |
| void EquipSpecificItem(ABaseItem* Item) | FinalNative+1 flags | 0x08 | |
| void EquipItemOfClass(TSubclassOf<ABaseItem> InItemClass) | FinalNative+1 flags | 0x08 | |
| void EquipItem(const EItemCategory& InItemCategory) | FinalNative+1 flags | 0x01 | |
| bool CanOverrideActivity() | NativePublic | 0x01 | |
| bool CanBePushed() | NativePublic | 0x01 | |
| bool AllowLocationOverride() | NativePublic | 0x01 |
Subclasses 39
UArrestTargetActivityUBaseCombatActivityUBaseCombatMoveActivityUBreachAndClearActivityUCollectEvidenceActivityUCommitSuicideActivityUCompliantActivityUDeadmanActivateActivityUDeployItemAtLocationActivityUDisarmBombActivityUDisarmC2ActivityUDisarmStandaloneTrapActivityUDoorInteractionActivityUEngageTargetLessLethalActivityUFallInActivityUIntimidateNearbyCivilianActivityUInvestigateStimulusActivityUMoveIntoLOSActivityUMoveToActivityUMoveToExitActivityUPickUpCharacterActivityUPickupItemActivityUPlayDeadActivityURallyToActivityURegroupActivityUReloadSafelyActivityUReportTargetActivityUScanDoorActivityUSearchAndSecureActivityUSearchLandmarkActivityUTakeCoverActivityUTakeCoverAtLandmarkActivityUTakeHostageActivityUTargetNextCivilianActivityUTeamBaseActivityUTrailerSearchAndSecureActivityUTraverseHoleActivityUWorldActionActivityUWorldBuildingActivity