Zdexby TheHolyOneZ
9,486 classes
/Script/UWEAIMovement.UWEAIMovementComponent 0x0940 (2,368 B) align 16 inherited 0x0190 vtable /Script/UWEAIMovement
0x00x0940

Members 27

OffsetSizeNameTypeFlagsDefault
0x01900x30padding / unreflected
0x08SwimmingModuleUUWEAIMovementSwimmingModule*Protected+11 flagsnullptr
0x08CrawlingModuleUUWEAIMovementCrawlingModule*Protected+11 flagsnullptr
0x08StaticObstacleAvoidanceModuleUUWEAIMovementStaticObstacleAvoidanceModule*Protected+11 flagsnullptr
0x08OscillatoryMotionModuleUUWEAIMovementOscillatoryMotionModule*Protected+11 flagsnullptr
0x08SpiralHeightChangeModuleUUWEAIMovementSpiralHeightChangeModule*Protected+11 flagsnullptr
0x08CircularMotionModuleUUWEAIMovementCircularMotionModule*Protected+11 flagsnullptr
0x08SpeedAlterationModuleUUWEAIMovementSpeedAlterationModule*Protected+11 flagsnullptr
0x08GroupingModuleUUWEAIMovementGroupingModule*Protected+11 flagsnullptr
0x02000x50padding / unreflected
0x08GlobalSettingsUUWEAIMovementComponentGlobalSettings*Protected+9 flagsnullptr
0x08BaseSettingsUUWEAIMovementBaseSettings*Protected+9 flagsnullptr
0x08SettingsUUWEAIMovementComponentSettings*NetRepNotify+10 flagsnullptr
0x50BaseCacheFUWEAIMovementBaseCacheProtected+6 flags{EnvironmentCache=<TMap>}
0x58MovementStyleCacheFUWEAIMovementStyleCacheProtected+6 flags{TerminalVelocityStoppingTime=0, TerminalVelocityStoppingDi…
0x01AutoSetSettingsboolProtected+9 flagsfalse
0x03110x07padding / unreflected
0x08CoreModuleUUWEAIMovementCoreModule*Protected+13 flagsnullptr
0x03200x230padding / unreflected
0x1CForceProportionFUWEAIMovementForceProportionProtected+7 flags{SpeedAlteration=1, MoveTo_General=1, MoveTo_Stopping=1, St…
0x04DragProportionfloatProtected+10 flags1
0x08SkeletalMeshUSkeletalMeshComponent*TransientProtected+8 flagsnullptr
0x05780x08padding / unreflected
0x04AnimRootMotionTranslationScalefloatTransientProtected+5 flags1
0x05840x04padding / unreflected
0x18RawSteeringAccelerationFVector_NetQuantizeNet+10 flags{}
0x18SteeringAccelerationFVector_NetQuantize10 flags{}
0x18RawAngularVelocityFVector_NetQuantizeNet+10 flags{}
0x18AngularVelocityFVector_NetQuantize10 flags{}
0x05E80x300padding / unreflected
0x10OnAnimationLimitsUpdatedFMulticastScriptDelegate4 flags<delegate>
0x10OnAnimationWorldDataUpdatedFMulticastScriptDelegate4 flags<delegate>
0x10OnAnimationLocalDataUpdatedFMulticastScriptDelegate4 flags<delegate>
0x10OnAnimationRelativeDataUpdatedFMulticastScriptDelegate4 flags<delegate>
0x09280x18unreflected bytes to end of UUWEAIMovementComponent
Inherited from UPawnMovementComponent 1
OffsetSizeNameTypeFlagsDefault
0x08PawnOwnerAPawn*TransientProtected+7 flagsnullptr
Inherited from UNavMovementComponent 8
OffsetSizeNameTypeFlagsDefault
0x04FixedPathBrakingDistancefloatDeprecatedProtected+5 flags0
0x01bUpdateNavAgentWithOwnersCollision : 1bit 0boolDeprecatedProtected+3 flagstrue
0x01bUseAccelerationForPaths : 1bit 1boolDeprecatedProtected+5 flagsfalse
0x01bUseFixedBrakingDistanceForPaths : 1bit 2boolDeprecatedProtected+3 flagsfalse
0x01350x03padding / unreflected
0x01MovementStateFMovementProperties2 flags{bCanCrouch=false, bCanJump=false, bCanWalk=false, bCanSwim…
0x01790x07padding / unreflected
0x08PathFollowingCompUObject*6 flagsnullptr
Inherited from UMovementComponent 14
OffsetSizeNameTypeFlagsDefault
0x08UpdatedComponentUSceneComponent*Transient+11 flagsnullptr
0x08UpdatedPrimitiveUPrimitiveComponent*Transient+11 flagsnullptr
0x00D00x08padding / unreflected
0x18VelocityFVector7 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintNormalFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintOriginFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x01bUpdateOnlyIfRendered : 1bit 0bool5 flagsfalse
0x01bAutoUpdateTickRegistration : 1bit 1bool6 flagstrue
0x01bTickBeforeOwner : 1bit 2bool6 flagstrue
0x01bAutoRegisterUpdatedComponent : 1bit 3bool6 flagstrue
0x01bConstrainToPlane : 1bit 4bool6 flagsfalse
0x01bSnapToPlaneAtStart : 1bit 5bool6 flagsfalse
0x01bAutoRegisterPhysicsVolumeUpdates : 1bit 6bool6 flagstrue
0x01bComponentShouldUpdatePhysicsVolume : 1bit 7bool6 flagsfalse
0x01210x02padding / unreflected
0x01PlaneConstraintAxisSettingEPlaneConstraintAxisSetting6 flagsCustom
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 47

SignatureFlagsNativeParams
void UpdateActorSizeData()FinalNative+1 flags0x00
void StartMoveToLocation(const FVector& TargetLocation, float MoveToForceProportion, float ApproachDistance, FUWEAIMovementStoppingConfig& InStoppingConfig)FinalNative+1 flags0x23
void SetMoveToForceProportion(float InForceProportion)FinalNative+1 flags0x04
void SetDesiredSteeringDirection(const FVector& SteeringDirection)FinalNative+1 flags0x18
void SetDesiredLookDirection(const FVector& InLookDirection)FinalNative+1 flags0x18
void SetBaseRotation(const FRotator& Rotation)FinalNative+1 flags0x18
void ResetLookAtLocation()FinalNative+1 flags0x00
void OnRep_Settings()FinalNative+1 flags0x00
void MoveToLocation(const FVector& TargetLocation, float ApproachDistance)FinalNative+1 flags0x1C
void MoveInDesiredSteeringDirection(const FVector& SteeringDirection)FinalNative+1 flags0x18
void LookAtLocation(const FVector& Location)FinalNative+1 flags0x18
bool IsSwimmingActive()FinalNative+1 flags0x01
bool IsMovementValid()FinalNative+1 flags0x01
bool IsCrawlingActive()FinalNative+1 flags0x01
FVector GetVelocityInLocalSpace()FinalNative+1 flags0x18
float GetTerminalVelocityMagnitudeWithForceProportion(float InForceProportion)FinalNative+1 flags0x08
float GetTerminalVelocityMagnitude()FinalNative+1 flags0x04
FVector GetSteeringAccelerationInLocalSpace()FinalNative+1 flags0x18
FVector GetSmoothedRelativeAngularVelocity()FinalNative+1 flags0x18
FVector GetRelativeVelocityInLocalSpace()FinalNative+1 flags0x18
FVector GetRelativeVelocity()FinalNative+1 flags0x18
FVector GetRelativeAngularVelocity()FinalNative+1 flags0x18
FGameplayTag GetEnvironmentType()FinalNative+1 flags0x08
FRotator GetBaseRotation()FinalNative+1 flags0x18
FVector GetAnimationVelocityRelativeToOverallMaxInLocalSpace()FinalNative+1 flags0x18
FVector GetAnimationVelocityRelativeToOverallMax()FinalNative+1 flags0x18
FVector GetAnimationVelocityRelativeToCurrentMaxInLocalSpace()FinalNative+1 flags0x18
FVector GetAnimationVelocityRelativeToCurrentMax()FinalNative+1 flags0x18
FVector GetAnimationVelocityInLocalSpace()FinalNative+1 flags0x18
FVector GetAnimationVelocity(const EUWEAIMovementVectorSpace& VectorSpace, const EUWEAIMovementVectorRelativeMode& RelativeMode)FinalNative+1 flags0x20
FVector GetAnimationSteeringAccelerationInLocalSpace()FinalNative+1 flags0x18
FVector GetAnimationSteeringAcceleration(const EUWEAIMovementVectorSpace& VectorSpace, const EUWEAIMovementVectorRelativeMode& RelativeMode)FinalNative+1 flags0x20
float GetAnimationOverallMaxSteeringAcceleration()FinalNative+1 flags0x04
float GetAnimationOverallMaxSpeed()FinalNative+1 flags0x04
float GetAnimationCurrentMaxSteeringAcceleration()FinalNative+1 flags0x04
float GetAnimationCurrentMaxSpeed()FinalNative+1 flags0x04
FQuat GetAngularVelocityAsQuaternion()FinalNative+1 flags0x20
void FinishMoveToLocation(const FVector& TargetLocation, float MoveToForceProportion, float ApproachDistance)FinalNative+1 flags0x20
void ExternalDeltaMove(const FVector& DeltaMotion)NativePublic0x18
void EnforceSweepTestOnMove(bool Enforce)NativePublic0x01
void EditorOnly_Set2DMode(bool In2DMode)FinalNative+1 flags0x01
bool CanSwim()FinalNative+1 flags0x01
bool CanCrawl()FinalNative+1 flags0x01
void AddExternalVelocity(const FVector& InVelocity)NativePublic0x18
void AddExternalImpulse(const FVector& Impulse)NativePublic0x18
void AddExternalForce(const FVector& Force)NativePublic0x18
void AddExternalAcceleration(const FVector& Acceleration)NativePublic0x18

Used by 12

types with a member, parameter or interface of this type