Class
ABP_SimpleToggleButton_C
: ABP_SimpleButton_C : AUWEGenericButton : AUWETriggerBase : AActor : UObject0x00x0548
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0539 | 0x07 | padding / unreflected | |||
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
Inherited from ABP_SimpleButton_C 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | SN2InputDecelerateTarget | USN2InputDecelerateTarget* | 6 flags | nullptr | |
| 0x08 | Button | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Text-Status-ON | UTextRenderComponent* | 6 flags | nullptr | |
| 0x08 | PointLight | UPointLightComponent* | 6 flags | nullptr | |
| 0x04 | MinTimeButtonStaysLit | float | 6 flags | 0.2 | |
| 0x01 | LoadedFromSave | bool | 7 flags | false | |
| 0x03B5 | 0x03 | padding / unreflected | |||
| 0x80 | ActiveStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light… | |
| 0x80 | DefaultStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light… | |
| 0x80 | DisabledStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=false, Ligh… | |
| 0x01 | bIsInteractDisabled | bool | Net+7 flags | false | |
Inherited from AUWEGenericButton 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTimeLastTriggeredChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnToggled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInteractabilityToggled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | DisplayTextKey | FString | 4 flags | "Use" | |
| 0x08 | InteractType | FGameplayTag | 4 flags | {TagName=Interaction.Use} | |
| 0x04 | Cooldown | float | 6 flags | 0 | |
| 0x0334 | 0x04 | padding / unreflected | |||
| 0x10 | DialogueToPlayOnSuccess | TArray<UUWEDialogueNode*> | 5 flags | [] | |
| 0x04 | MaxInteractionDistance | float | 6 flags | 0 | |
| 0x01 | bTriggered | bool | NetProtected+10 flags | false | |
| 0x01 | bTurnedOn | bool | NetRepNotify+12 flags | false | |
| 0x01 | InteractableState | EUWEButtonInteractabilityState | NetRepNotify+12 flags | Unset | |
| 0x034F | 0x01 | padding / unreflected | |||
| 0x10 | TriggeredPlayerIds | TArray<int32> | NetProtected+6 flags | [] | |
| 0x04 | TimeLastTriggered | float | NetRepNotify+12 flags | 0 | |
| 0x0364 | 0x04 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | Protected+6 flags | nullptr | |
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+11 flags | /Script/UWETrigger.Default__UWEGenericButton.SaveComponent | |
| 0x08 | ClientTimeLastTriggered | double | 8 flags | 0 | |
Inherited from AUWETriggerBase 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | TriggerPolicy | EUWEPlayerTriggerPolicy | 8 flags | Always | |
| 0x02C1 | 0x07 | padding / unreflected | |||
| 0x10 | OnTrigger | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void LoadVisuals()Script7 statements · 178 bytes of bytecode0x0000CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue = GetLocalGameplayPlayerCharacter(this);0x0015CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue = IsAlreadyTriggeredForPlayer(CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue);0x0032CallFunc_BooleanOR_ReturnValue = BooleanOR(bTurnedOn, CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue);0x0058Temp_bool_Variable = CallFunc_BooleanOR_ReturnValue;0x006BUpdateButtonVisuals(true, Switch(Temp_bool_Variable, false => DefaultStateData, true => ActiveStateData, default => K2Node_Select_Default));0x00AFreturn;0x00B1// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleToggleButton(251);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnToggled_Event()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleToggleButton(308);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnButtonPressed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleToggleButton(313);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_BP_SimpleToggleButton(int32 EntryPoint)Script26 statements · 321 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateButtonVisuals(false, DefaultStateData);0x0022goto Label_013E;0x0027Label_0027:0x0027CallFunc_SwitchOnNetMode_ReturnValue = SwitchOnNetMode(this);0x0044K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 0);0x0063if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00D0;0x0071K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 2);0x0090if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00D0;0x009EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 3);0x00BDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00D0;0x00CBgoto Label_013E;0x00D0Label_00D0:0x00D0if (!(bTurnedOn)) goto Label_000A;0x00DEUpdateButtonVisuals(false, ActiveStateData);0x00F6goto Label_013E;0x00FBReceiveBeginPlay();0x0105K2Node_CreateDelegate_OutputDelegate.Bind(this, OnToggled_Event);0x011COnToggled += K2Node_CreateDelegate_OutputDelegate;0x012Fgoto Label_013E;0x0134goto Label_0027;0x0139goto Label_0027;0x013ELabel_013E:0x013Ereturn;0x0140// end of script | Final | 0x04 |