Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/Buttons/BP_AirhoseLever.BP_AirhoseLever_C 0x0590 (1,424 B) align 8 inherited 0x0539 8 scripted vtable /Game/Blueprints/Buttons/BP_AirhoseLever
0x00x0590

Members 11

OffsetSizeNameTypeFlagsDefault
0x05390x07padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SM_AirhoseFeed_01_DecalsUStaticMeshComponent*6 flagsnullptr
0x08SM_AirhoseFeed_01UStaticMeshComponent*6 flagsnullptr
0x08SM_AirhoseFeed_01_AdapterUStaticMeshComponent*6 flagsnullptr
0x08SM_AirhoseFeed_01_LeverUStaticMeshComponent*6 flagsnullptr
0x04Timeline_LightPowered_E7C69AC94CC8BEB0B64AF788E9DFF777float4 flags0
0x04Timeline_Rotation_Lever_E7C69AC94CC8BEB0B64AF788E9DFF777float4 flags0
0x01Timeline__Direction_E7C69AC94CC8BEB0B64AF788E9DFF777ETimelineDirection4 flagsForward
0x05710x07padding / unreflected
0x08TimelineUTimelineComponent*5 flagsnullptr
0x08DMI_AirhoseFeedLightUMaterialInstanceDynamic*6 flagsnullptr
0x08AirHose Material OverrideUMaterialInterface*6 flagsnullptr
Inherited from ABP_SimpleButton_C 12
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SN2InputDecelerateTargetUSN2InputDecelerateTarget*6 flagsnullptr
0x08ButtonUStaticMeshComponent*6 flagsnullptr
0x08SceneUSceneComponent*6 flagsnullptr
0x08Text-Status-ONUTextRenderComponent*6 flagsnullptr
0x08PointLightUPointLightComponent*6 flagsnullptr
0x04MinTimeButtonStaysLitfloat6 flags0.2
0x01LoadedFromSavebool7 flagsfalse
0x03B50x03padding / unreflected
0x80ActiveStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light…
0x80DefaultStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light…
0x80DisabledStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=false, Ligh…
0x01bIsInteractDisabledboolNet+7 flagsfalse
Inherited from AUWEGenericButton 16
OffsetSizeNameTypeFlagsDefault
0x10OnTimeLastTriggeredChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnToggledFMulticastScriptDelegate4 flags<delegate>
0x10OnInteractabilityToggledFMulticastScriptDelegate4 flags<delegate>
0x10DisplayTextKeyFString4 flags"Use"
0x08InteractTypeFGameplayTag4 flags{TagName=Interaction.Use}
0x04Cooldownfloat6 flags0
0x03340x04padding / unreflected
0x10DialogueToPlayOnSuccessTArray<UUWEDialogueNode*>5 flags[]
0x04MaxInteractionDistancefloat6 flags0
0x01bTriggeredboolNetProtected+10 flagsfalse
0x01bTurnedOnboolNetRepNotify+12 flagsfalse
0x01InteractableStateEUWEButtonInteractabilityStateNetRepNotify+12 flagsUnset
0x034F0x01padding / unreflected
0x10TriggeredPlayerIdsTArray<int32>NetProtected+6 flags[]
0x04TimeLastTriggeredfloatNetRepNotify+12 flags0
0x03640x04padding / unreflected
0x08SaveHandleUUWESaveHandle*Protected+6 flagsnullptr
0x08SaveComponentUUWESaveComponent*Protected+11 flags/Script/UWETrigger.Default__UWEGenericButton.SaveComponent
0x08ClientTimeLastTriggereddouble8 flags0
Inherited from AUWETriggerBase 2
OffsetSizeNameTypeFlagsDefault
0x01TriggerPolicyEUWEPlayerTriggerPolicy8 flagsAlways
0x02C10x07padding / unreflected
0x10OnTriggerFMulticastScriptDelegate4 flags<delegate>
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 8

SignatureFlagsNativeParams
void Timeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(1212);0x000Freturn;0x0011// end of script
0x00
void Timeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(810);0x000Freturn;0x0011// end of script
0x00
void OnButtonPressed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(352);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(367);0x000Freturn;0x0011// end of script
EventProtected0x00
void AnimatePowerOn()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(727);0x000Freturn;0x0011// end of script
0x00
void SetPoweredOn()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(964);0x000Freturn;0x0011// end of script
0x00
void OnTimeLastTriggeredChanged_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_AirhoseLever(1213);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_AirhoseLever(int32 EntryPoint)
Script83 statements · 1,382 bytes of bytecode
0x0000PushFlow(Label_0563);0x0005goto [EntryPoint];0x000FLabel_000F:0x000Fif (!(Temp_bool_IsClosed_Variable)) goto Label_001E;0x001DPopFlow();0x001ELabel_001E:0x001ETemp_bool_IsClosed_Variable = true;0x0029CallFunc_SwitchOnNetMode_ReturnValue = SwitchOnNetMode(this);0x0046K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 0);0x0065if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00CE;0x0073K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 2);0x0092if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00CE;0x00A0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 3);0x00BFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00CE;0x00CDPopFlow();0x00CELabel_00CE:0x00CEAnimatePowerOn();0x00DCPopFlow();0x00DDLabel_00DD:0x00DDTemp_bool_IsClosed_Variable = true;0x00E8PopFlow();0x00E9Label_00E9:0x00E9K2Node_CreateDelegate_OutputDelegate.Bind(this, OnTimeLastTriggeredChanged_Event);0x0100OnTimeLastTriggeredChanged += K2Node_CreateDelegate_OutputDelegate;0x0113PopFlow();0x0114Label_0114:0x0114Temp_bool_Has_Been_Initd_Variable = true;0x011Fif (!(false)) PopFlow();0x0121goto Label_00DD;0x0126Label_0126:0x0126if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0114;0x0134PopFlow();0x0135Label_0135:0x0135PushFlow(Label_000F);0x013Agoto Label_0126;0x013FLabel_013F:0x013FTimeline.Play();0x015FPopFlow();0x0160OnButtonPressed();0x016Agoto Label_0135;0x016FPushFlow(Label_02BA);0x0174CallFunc_GetMaterial_ReturnValue = SM_AirhoseFeed_01.GetMaterial(2);0x01A7CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetMaterial_ReturnValue);0x01C4if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x01CECallFunc_GetMaterial_ReturnValue = SM_AirhoseFeed_01.GetMaterial(2);0x0201CallFunc_IsValid_ReturnValue = IsValid(AirHose Material Override);0x021ETemp_bool_Variable = CallFunc_IsValid_ReturnValue;0x0231CallFunc_CreateDynamicMaterialInstance_ReturnValue = SM_AirhoseFeed_01.CreateDynamicMaterialInstance(2, Switch(Temp_bool_Variable, false => CallFunc_GetMaterial_ReturnValue, true => AirHose Material Override, default => K2Node_Select_Default), FName(None));0x02A6DMI_AirhoseFeedLight = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x02B9PopFlow();0x02BALabel_02BA:0x02BAif (!(bTriggered)) goto Label_00E9;0x02C8SetPoweredOn();0x02D6PopFlow();0x02D7CallFunc_IsValid_ReturnValue_2 = IsValid(DMI_AirhoseFeedLight);0x02F4if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x02FECallFunc_IsValid_ReturnValue_3 = IsValid(SM_AirhoseFeed_01_Lever);0x031Bif (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x0325goto Label_013F;0x032ACallFunc_MakeRotator_ReturnValue_1 = MakeRotator(Timeline_Rotation_Lever_E7C69AC94CC8BEB0B64AF788E9DFF777, 0f, 0f);0x0359SM_AirhoseFeed_01_Lever.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x038DDMI_AirhoseFeedLight.SetScalarParameterValue(FName(Powered), Timeline_LightPowered_E7C69AC94CC8BEB0B64AF788E9DFF777);0x03C3PopFlow();0x03C4CallFunc_IsValid_ReturnValue_4 = IsValid(DMI_AirhoseFeedLight);0x03E1if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x03EBCallFunc_IsValid_ReturnValue_5 = IsValid(SM_AirhoseFeed_01_Lever);0x0408if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0412CallFunc_MakeRotator_ReturnValue = MakeRotator(125f, 0f, 0f);0x043DSM_AirhoseFeed_01_Lever.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0471DMI_AirhoseFeedLight.SetScalarParameterValue(FName(Powered), 1f);0x04A3SetButtonVisuals(false, ActiveStateData);0x04BBPopFlow();0x04BCPopFlow();0x04BDCallFunc_GetUWEElapsedGameplayTime_ReturnValue = GetUWEElapsedGameplayTime();0x04D9CallFunc_Subtract_DoubleDouble_B_ImplicitCast = Cast<4>(TimeLastTriggered);0x04F6CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_GetUWEElapsedGameplayTime_ReturnValue, CallFunc_Subtract_DoubleDouble_B_ImplicitCast);0x0524CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 2);0x054Aif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0554SetPoweredOn();0x0562PopFlow();0x0563Label_0563:0x0563return;0x0565// end of script
Final0x04