Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/Items/Tools/BP_Scanner.BP_Scanner_C 0x0534 (1,332 B) align 8 inherited 0x0508 11 scripted vtable /Game/Blueprints/Items/Tools/BP_Scanner
0x00x0534

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BPC_ToolBatteryMeshUBPC_ToolBatteryMesh_C*6 flagsnullptr
0x08UWEAssetDataUUWEAssetDataComponent*6 flagsnullptr
0x08DMI_EmissiveStripUMaterialInstanceDynamic*6 flagsnullptr
0x04EmissiveSlotIndexint327 flags1
0x08OnlineCueTagFGameplayTag5 flags{TagName=GameplayCue.Tools.Scanner.Online}
Inherited from AUWEEnergyTool 22
OffsetSizeNameTypeFlagsDefault
0x10OnEnergyEmptyFMulticastScriptDelegate4 flags<delegate>
0x10OnEnergyRefilledFMulticastScriptDelegate4 flags<delegate>
0x10OnEnergyChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnAmmoReleasedFMulticastScriptDelegate4 flags<delegate>
0x10OnAmmoLoadedFMulticastScriptDelegate4 flags<delegate>
0x10RequiredBatteriesTArray<FUWEToolBattery>6 flags[]
0x08BatteryTypeUUWEItemType*NetRepNotify+11 flagsnullptr
0x10BatteryItemIdFGuidNet+10 flags{A=0, B=0, C=0, D=0}
0x04EnergyLevelfloatNetRepNotify+10 flags-1
0x04MaxEnergyLevelfloatNetRepNotify+10 flags-1
0x08HologramScreenBackgroundUWidgetComponent*11 flags/Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenB…
0x08HologramScreenForegroundUWidgetComponent*11 flags/Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenF…
0x08DesiredHologramScreenParentSocketFName8 flagsHologramFX
0x01bCanShowReloadPromptbool8 flagstrue
0x04C10x03padding / unreflected
0x08AmmoLoadCueFGameplayTag5 flags{TagName=None}
0x08AmmoUnloadCueFGameplayTag5 flags{TagName=None}
0x08AmmoRefillCueFGameplayTag5 flags{TagName=None}
0x08AmmoEmptyCueFGameplayTag5 flags{TagName=None}
0x08AmmoLowCueFGameplayTag5 flags{TagName=None}
0x04AmmoLowThresholdfloat7 flags0.1
0x01AllowAmmoLowCuebool5 flagsfalse
0x04F10x07padding / unreflected
0x10DynamicMaterialInstancesTArray<UMaterialInstanceDynamic*>2 flags[]
Inherited from AUWEBaseEquippable 5
OffsetSizeNameTypeFlagsDefault
0x01bEquippableHasBeenPickedUp : 1bit 0bool7 flagsfalse
0x03D10x07padding / unreflected
0x08EquippedMeshUSkeletalMeshComponent*Protected+12 flags/Script/UWEInventory.Default__UWEBaseEquippable.EquippedMesh
0x28WidgetClassTSoftClassPtr<UCommonUserWidget>Protected+7 flags<SoftClassProperty>
0x08CurrentWidgetUCommonUserWidget*TransientProtected+10 flagsnullptr
0x04100x08padding / unreflected
0x08SaveComponentUUWESaveComponent*Protected+12 flagsnullptr
Inherited from AUWEBaseItem 25
OffsetSizeNameTypeFlagsDefault
0x10OnUnequippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnEquippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnDroppedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteredDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteringDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnSetLifeSpanDelegateFMulticastScriptDelegate4 flags<delegate>
0x08PhysicsControllerUUWEChaosPhysicsController*12 flags/Script/UWEInventory.Default__UWEBaseItem.PhysicsController
0x08VolumeTrackerComponentUVolumeTrackerComponent*12 flags/Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp…
0x10OnPostPickupItemFMulticastScriptDelegate4 flags<delegate>
0x04UWEItemMaxAutoPickupTimefloat6 flags1
0x04UWEItemMagnetismInterpSpeedfloat6 flags6
0x04UWEItemMagnetismDistancefloat6 flags50
0x04MagnetismMinDistancefloat6 flags0
0x04UWEItemMagnetismRemoteClientDelayfloat6 flags0.3
0x01PickupDisabledbool6 flagsfalse
0x01AutoPickupDisabledbool6 flagsfalse
0x03660x02padding / unreflected
0x08ItemTypeUUWEItemType*8 flagsnullptr
0x01bHasBeenPickedUp : 1bit 0bool6 flagsfalse
0x03710x03padding / unreflected
0x08EquippedByActorTWeakObjectPtr<AActor>8 flagsnullptr
0x037C0x04padding / unreflected
0x08MeshUStaticMeshComponent*Protected+12 flags/Script/UWEInventory.Default__UWEBaseItem.Mesh
0x10AbilitySpecHandlesTArray<FGameplayAbilitySpecHandle>Protected+4 flags[]
0x03980x04padding / unreflected
0x04ItemPickupCooldownfloatProtected+9 flags0.5
0x01bReplicatedSimulatePhysicsboolNetRepNotify+11 flagsfalse
0x01bReplicatedCollisionEnabledboolNetRepNotify+11 flagstrue
0x03A20x02padding / unreflected
0x08MagnetActorTWeakObjectPtr<AActor>6 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 11

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(510);0x000Freturn;0x0011// end of script
EventProtected0x00
void UpdateScannerOnlineCue()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(830);0x000Freturn;0x0011// end of script
0x00
void Equipped()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2021);0x000Freturn;0x0011// end of script
0x00
void Unequipped()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2022);0x000Freturn;0x0011// end of script
0x00
void AmmoLoaded()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2037);0x000Freturn;0x0011// end of script
0x00
void AmmoReleased()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2052);0x000Freturn;0x0011// end of script
0x00
void EnergyEmpty()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2067);0x000Freturn;0x0011// end of script
0x00
void EnergyRefilled()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Scanner(2082);0x000Freturn;0x0011// end of script
0x00
void EnergyChanged(float PercentEnergy)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PercentEnergy = PercentEnergy;0x0012ExecuteUbergraph_BP_Scanner(2132);0x0021return;0x0023// end of script
0x04
void BPOnEquipVisibilityChanged(bool bNewVisible)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_bNewVisible = bNewVisible;0x0012ExecuteUbergraph_BP_Scanner(2182);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_BP_Scanner(int32 EntryPoint)
Script90 statements · 2,190 bytes of bytecode
0x0000PushFlow(Label_088B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FBPOnEquipVisibilityChanged(K2Node_Event_bNewVisible);0x0022DelayUntilNextTick(this, LatentActionInfo{0x54, 88928778, FName(ExecuteUbergraph_BP_Scanner), this});0x0053PopFlow();0x0054UpdateScannerOnlineCue();0x0062PopFlow();0x0063Label_0063:0x0063DMI_EmissiveStrip.SetScalarParameterValue(FName(Powered), 0f);0x0095if (!(K2Node_Event_bNewVisible)) goto Label_000F;0x00A3DelayUntilNextTick(this, LatentActionInfo{0xF, 884113298, FName(ExecuteUbergraph_BP_Scanner), this});0x00D4PopFlow();0x00D5UpdateScannerOnlineCue();0x00E3PopFlow();0x00E4UpdateScannerOnlineCue();0x00F2PopFlow();0x00F3Label_00F3:0x00F3K2Node_CreateDelegate_OutputDelegate.Bind(this, Unequipped);0x010AOnUnequippedDelegate += K2Node_CreateDelegate_OutputDelegate;0x011DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, AmmoLoaded);0x0134OnAmmoLoaded += K2Node_CreateDelegate_OutputDelegate_1;0x0147K2Node_CreateDelegate_OutputDelegate_2.Bind(this, AmmoReleased);0x015EOnAmmoReleased += K2Node_CreateDelegate_OutputDelegate_2;0x0171K2Node_CreateDelegate_OutputDelegate_3.Bind(this, EnergyEmpty);0x0188OnEnergyEmpty += K2Node_CreateDelegate_OutputDelegate_3;0x019BK2Node_CreateDelegate_OutputDelegate_4.Bind(this, EnergyRefilled);0x01B2OnEnergyRefilled += K2Node_CreateDelegate_OutputDelegate_4;0x01C5K2Node_CreateDelegate_OutputDelegate_5.Bind(this, EnergyChanged);0x01DCOnEnergyChanged += K2Node_CreateDelegate_OutputDelegate_5;0x01EFUpdateScannerOnlineCue();0x01FDPopFlow();0x01FEPushFlow(Label_030F);0x0203CallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(EmissiveSlotIndex);0x023ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetMaterial_ReturnValue);0x0257if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0261CallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(EmissiveSlotIndex);0x0298CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue, FName(EmissvieStrip), 0);0x02C5DMI_EmissiveStrip = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x02D8EquippedMesh.SetMaterial(EmissiveSlotIndex, DMI_EmissiveStrip);0x030EPopFlow();0x030FLabel_030F:0x030FK2Node_CreateDelegate_OutputDelegate_6.Bind(this, Equipped);0x0326OnEquippedDelegate += K2Node_CreateDelegate_OutputDelegate_6;0x0339goto Label_00F3;0x033ECallFunc_IsEquipped_ReturnValue = IsEquipped();0x0352if (!(CallFunc_IsEquipped_ReturnValue)) goto Label_05CC;0x0360CallFunc_GetBatteryType_ReturnValue = GetBatteryType();0x0378CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetBatteryType_ReturnValue);0x0395if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_05CC;0x03A3CallFunc_HasEnergy_ReturnValue = HasEnergy();0x03B7if (!(CallFunc_HasEnergy_ReturnValue)) goto Label_05CC;0x03C5CallFunc_GetOwner_ReturnValue = GetOwner();0x03D9CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x04CDAddGameplayCue_NonReplicated(this, OnlineCueTag, CallFunc_MakeGameplayCueParameters_ReturnValue);0x04EACallFunc_GetWidget_ReturnValue = HologramScreenForeground.GetWidget();0x0518K2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground = Cast<WBP_ScannerTool_Hologram_Foreground_C>(CallFunc_GetWidget_ReturnValue);0x053CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground);0x0559if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0563K2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground.SN2ScannerToolRadar.StartSceneQuery();0x0599DMI_EmissiveStrip.SetScalarParameterValue(FName(Powered), 1f);0x05CBPopFlow();0x05CCLabel_05CC:0x05CCCallFunc_GetOwner_ReturnValue = GetOwner();0x05E0CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x06D4RemoveGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.Scanner.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x0703CallFunc_GetWidget_ReturnValue_1 = HologramScreenForeground.GetWidget();0x0731K2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground_1 = Cast<WBP_ScannerTool_Hologram_Foreground_C>(CallFunc_GetWidget_ReturnValue_1);0x0755K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground_1);0x0772if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x077CK2Node_DynamicCast_AsWBP_Scanner_Tool_Hologram_Foreground_1.SN2ScannerToolRadar.StopSceneQuery();0x07B2DMI_EmissiveStrip.SetScalarParameterValue(FName(Powered), 0f);0x07E4PopFlow();0x07E5PopFlow();0x07E6UpdateScannerOnlineCue();0x07F4PopFlow();0x07F5UpdateScannerOnlineCue();0x0803PopFlow();0x0804UpdateScannerOnlineCue();0x0812PopFlow();0x0813UpdateScannerOnlineCue();0x0821PopFlow();0x0822DelayUntilNextTick(this, LatentActionInfo{0xE4, -895147018, FName(ExecuteUbergraph_BP_Scanner), this});0x0853PopFlow();0x0854DelayUntilNextTick(this, LatentActionInfo{0xD5, 783968652, FName(ExecuteUbergraph_BP_Scanner), this});0x0885PopFlow();0x0886goto Label_0063;0x088BLabel_088B:0x088Breturn;0x088D// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type