Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/Items/Tools/BP_RepairTool.BP_RepairTool_C 0x0530 (1,328 B) align 8 inherited 0x0508 10 scripted vtable /Game/Blueprints/Items/Tools/BP_RepairTool
0x00x0530

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BPC_ToolBatteryMeshUBPC_ToolBatteryMesh_C*6 flagsnullptr
0x08UWEAssetDataUUWEAssetDataComponent*6 flagsnullptr
0x08PlayerStateAPlayerState*7 flagsnullptr
0x08DMI_EmissiveStripUMaterialInstanceDynamic*6 flagsnullptr
Inherited from AUWEEnergyTool 22
OffsetSizeNameTypeFlagsDefault
0x10OnEnergyEmptyFMulticastScriptDelegate4 flags<delegate>
0x10OnEnergyRefilledFMulticastScriptDelegate4 flags<delegate>
0x10OnEnergyChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnAmmoReleasedFMulticastScriptDelegate4 flags<delegate>
0x10OnAmmoLoadedFMulticastScriptDelegate4 flags<delegate>
0x10RequiredBatteriesTArray<FUWEToolBattery>6 flags[]
0x08BatteryTypeUUWEItemType*NetRepNotify+11 flagsnullptr
0x10BatteryItemIdFGuidNet+10 flags{A=0, B=0, C=0, D=0}
0x04EnergyLevelfloatNetRepNotify+10 flags-1
0x04MaxEnergyLevelfloatNetRepNotify+10 flags-1
0x08HologramScreenBackgroundUWidgetComponent*11 flags/Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenB…
0x08HologramScreenForegroundUWidgetComponent*11 flags/Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenF…
0x08DesiredHologramScreenParentSocketFName8 flagsHologramFX
0x01bCanShowReloadPromptbool8 flagstrue
0x04C10x03padding / unreflected
0x08AmmoLoadCueFGameplayTag5 flags{TagName=None}
0x08AmmoUnloadCueFGameplayTag5 flags{TagName=None}
0x08AmmoRefillCueFGameplayTag5 flags{TagName=None}
0x08AmmoEmptyCueFGameplayTag5 flags{TagName=None}
0x08AmmoLowCueFGameplayTag5 flags{TagName=None}
0x04AmmoLowThresholdfloat7 flags0.1
0x01AllowAmmoLowCuebool5 flagsfalse
0x04F10x07padding / unreflected
0x10DynamicMaterialInstancesTArray<UMaterialInstanceDynamic*>2 flags[]
Inherited from AUWEBaseEquippable 5
OffsetSizeNameTypeFlagsDefault
0x01bEquippableHasBeenPickedUp : 1bit 0bool7 flagsfalse
0x03D10x07padding / unreflected
0x08EquippedMeshUSkeletalMeshComponent*Protected+12 flags/Script/UWEInventory.Default__UWEBaseEquippable.EquippedMesh
0x28WidgetClassTSoftClassPtr<UCommonUserWidget>Protected+7 flags<SoftClassProperty>
0x08CurrentWidgetUCommonUserWidget*TransientProtected+10 flagsnullptr
0x04100x08padding / unreflected
0x08SaveComponentUUWESaveComponent*Protected+12 flagsnullptr
Inherited from AUWEBaseItem 25
OffsetSizeNameTypeFlagsDefault
0x10OnUnequippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnEquippedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnDroppedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteredDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnHolsteringDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnSetLifeSpanDelegateFMulticastScriptDelegate4 flags<delegate>
0x08PhysicsControllerUUWEChaosPhysicsController*12 flags/Script/UWEInventory.Default__UWEBaseItem.PhysicsController
0x08VolumeTrackerComponentUVolumeTrackerComponent*12 flags/Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp…
0x10OnPostPickupItemFMulticastScriptDelegate4 flags<delegate>
0x04UWEItemMaxAutoPickupTimefloat6 flags1
0x04UWEItemMagnetismInterpSpeedfloat6 flags6
0x04UWEItemMagnetismDistancefloat6 flags50
0x04MagnetismMinDistancefloat6 flags0
0x04UWEItemMagnetismRemoteClientDelayfloat6 flags0.3
0x01PickupDisabledbool6 flagsfalse
0x01AutoPickupDisabledbool6 flagsfalse
0x03660x02padding / unreflected
0x08ItemTypeUUWEItemType*8 flagsnullptr
0x01bHasBeenPickedUp : 1bit 0bool6 flagsfalse
0x03710x03padding / unreflected
0x08EquippedByActorTWeakObjectPtr<AActor>8 flagsnullptr
0x037C0x04padding / unreflected
0x08MeshUStaticMeshComponent*Protected+12 flags/Script/UWEInventory.Default__UWEBaseItem.Mesh
0x10AbilitySpecHandlesTArray<FGameplayAbilitySpecHandle>Protected+4 flags[]
0x03980x04padding / unreflected
0x04ItemPickupCooldownfloatProtected+9 flags0.5
0x01bReplicatedSimulatePhysicsboolNetRepNotify+11 flagsfalse
0x01bReplicatedCollisionEnabledboolNetRepNotify+11 flagstrue
0x03A20x02padding / unreflected
0x08MagnetActorTWeakObjectPtr<AActor>6 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 10

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(252);0x000Freturn;0x0011// end of script
EventProtected0x00
void Equipped()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(560);0x000Freturn;0x0011// end of script
0x00
void UpdateWelderOnline()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(642);0x000Freturn;0x0011// end of script
0x00
void Unequipped()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(1533);0x000Freturn;0x0011// end of script
0x00
void EnergyEmpty()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(1759);0x000Freturn;0x0011// end of script
0x00
void EnergyRefilled()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_RepairTool(1764);0x000Freturn;0x0011// end of script
0x00
void EnergyChanged(float PercentEnergy)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PercentEnergy = PercentEnergy;0x0012ExecuteUbergraph_BP_RepairTool(1769);0x0021return;0x0023// end of script
0x04
void UpdateHologram(const ESlateVisibility& InVisibility)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InVisibility = InVisibility;0x0012ExecuteUbergraph_BP_RepairTool(1819);0x0021return;0x0023// end of script
0x01
void BPOnEquipVisibilityChanged(bool bNewVisible)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_bNewVisible = bNewVisible;0x0012ExecuteUbergraph_BP_RepairTool(2158);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_BP_RepairTool(int32 EntryPoint)
Script91 statements · 2,225 bytes of bytecode
0x0000PushFlow(Label_08AE);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FUpdateWelderOnline();0x001DPopFlow();0x001EUpdateWelderOnline();0x002CPopFlow();0x002DLabel_002D:0x002DBPOnEquipVisibilityChanged(K2Node_Event_bNewVisible);0x0040goto Label_000F;0x0045Label_0045:0x0045K2Node_CreateDelegate_OutputDelegate.Bind(this, Unequipped);0x005COnUnequippedDelegate += K2Node_CreateDelegate_OutputDelegate;0x006FK2Node_CreateDelegate_OutputDelegate_1.Bind(this, EnergyEmpty);0x0086OnEnergyEmpty += K2Node_CreateDelegate_OutputDelegate_1;0x0099K2Node_CreateDelegate_OutputDelegate_2.Bind(this, EnergyRefilled);0x00B0OnEnergyRefilled += K2Node_CreateDelegate_OutputDelegate_2;0x00C3K2Node_CreateDelegate_OutputDelegate_3.Bind(this, EnergyChanged);0x00DAOnEnergyChanged += K2Node_CreateDelegate_OutputDelegate_3;0x00EDUpdateWelderOnline();0x00FBPopFlow();0x00FCPushFlow(Label_0201);0x0101CallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(1);0x0134CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetMaterial_ReturnValue);0x0151if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x015BCallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(1);0x018ECallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue, FName(EmissvieStrip), 0);0x01BBDMI_EmissiveStrip = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x01CEEquippedMesh.SetMaterial(1, DMI_EmissiveStrip);0x0200PopFlow();0x0201Label_0201:0x0201K2Node_CreateDelegate_OutputDelegate_4.Bind(this, Equipped);0x0218OnEquippedDelegate += K2Node_CreateDelegate_OutputDelegate_4;0x022Bgoto Label_0045;0x0230CallFunc_PlayEventAttached_ReturnValue = PlayEventAttached(/Game/FMOD/Events/sfx/tools/repair_tool/repair_tool_equip.repair_tool_equip, Mesh, FName(None), FVector(0, 0, 0), 0, false, true, true);0x0281PopFlow();0x0282CallFunc_IsEquipped_ReturnValue = IsEquipped();0x0296if (!(CallFunc_IsEquipped_ReturnValue)) goto Label_0483;0x02A4CallFunc_GetBatteryType_ReturnValue = GetBatteryType();0x02BCCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetBatteryType_ReturnValue);0x02D9if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0483;0x02E7CallFunc_HasEnergy_ReturnValue = HasEnergy();0x02FBif (!(CallFunc_HasEnergy_ReturnValue)) goto Label_0483;0x0309CallFunc_GetOwner_ReturnValue = GetOwner();0x031DCallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x0411AddGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.Welder.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x0440DMI_EmissiveStrip.SetScalarParameterValue(FName(Powered), 1f);0x0472UpdateHologram(2);0x0482PopFlow();0x0483Label_0483:0x0483CallFunc_GetOwner_ReturnValue = GetOwner();0x0497CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x058BRemoveGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.Welder.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x05BADMI_EmissiveStrip.SetScalarParameterValue(FName(Powered), 0f);0x05ECUpdateHologram(4);0x05FCPopFlow();0x05FDUpdateWelderOnline();0x060BCallFunc_PlayEventAttached_ReturnValue_1 = PlayEventAttached(/Game/FMOD/Events/sfx/tools/repair_tool/repair_tool_put_away.repair_tool_put_away, Mesh, FName(None), FVector(0, 0, 0), 0, false, true, true);0x065CPopFlow();0x065DLabel_065D:0x065DUpdateWelderOnline();0x066BHologramScreenForeground.SetMaterial(0, /Game/UI/Materials/M_UI_WidgetComponent_Translucent_TwoSided_NoExposure.M_UI_WidgetComponent_Translucent_TwoSided_NoExposure);0x069DPopFlow();0x069ELabel_069E:0x069EUpdateWelderOnline();0x06ACHologramScreenForeground.SetMaterial(0, /Game/UI/Materials/MI_UI_WidgetComponent_Masked_TwoSided_NoExposure.MI_UI_WidgetComponent_Masked_TwoSided_NoExposure);0x06DEPopFlow();0x06DFgoto Label_065D;0x06E4goto Label_069E;0x06E9DelayUntilNextTick(this, LatentActionInfo{0x1E, -1764274250, FName(ExecuteUbergraph_BP_RepairTool), this});0x071APopFlow();0x071BPushFlow(Label_07C7);0x0720CallFunc_GetWidget_ReturnValue_1 = HologramScreenBackground.GetWidget();0x074EK2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Background = Cast<WBP_WelderTool_Hologram_Background_C>(CallFunc_GetWidget_ReturnValue_1);0x0772K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Background);0x078Fif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0799K2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Background.SetVisibility(K2Node_CustomEvent_InVisibility);0x07C6PopFlow();0x07C7Label_07C7:0x07C7CallFunc_GetWidget_ReturnValue = HologramScreenForeground.GetWidget();0x07F5K2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Foreground = Cast<WBP_WelderTool_Hologram_Foreground_C>(CallFunc_GetWidget_ReturnValue);0x0819K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Foreground);0x0836if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0840K2Node_DynamicCast_AsWBP_Welder_Tool_Hologram_Foreground.SetVisibility(K2Node_CustomEvent_InVisibility);0x086DPopFlow();0x086Eif (!(K2Node_Event_bNewVisible)) goto Label_002D;0x087CDelayUntilNextTick(this, LatentActionInfo{0x2D, 1194511953, FName(ExecuteUbergraph_BP_RepairTool), this});0x08ADPopFlow();0x08AELabel_08AE:0x08AEreturn;0x08B0// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type