Zdexby TheHolyOneZ
9,486 classes
Class

UUWECrafterComponent

: UActorComponent : UObject
/Script/UWECrafting.UWECrafterComponent 0x0200 (512 B) align 8 inherited 0x00C0 vtable /Script/UWECrafting
implements IUWESaveObject
0x00x0200

Members 26

OffsetSizeNameTypeFlagsDefault
0x00C00x08padding / unreflected
0x10OnCraftingStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnCraftingCompletedFMulticastScriptDelegate4 flags<delegate>
0x10OnCraftableRecipesChangedFMulticastScriptDelegate4 flags<delegate>
0x10AllowedRecipeCategoriesTArray<TSoftObjectPtr<UUWECraftingRecipeCategory>>7 flags[]
0x10AllowedRecipesOverrideTArray<TSoftObjectPtr<UUWECraftingRecipe>>6 flags[]
0x10AdditionalAllowedRecipesTArray<TSoftObjectPtr<UUWECraftingRecipe>>6 flags[]
0x01CanQueueRecipesbool9 flagstrue
0x01290x07padding / unreflected
0x10OnOwnerInventoryFullChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnPlayerInRangeChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnCrafterAnimationStateChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnCrafterQueueUpdatedFMulticastScriptDelegate4 flags<delegate>
0x10OnCraftInProgressChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnIsPoweredChangedFMulticastScriptDelegate4 flags<delegate>
0x01bPlayerInRangeboolNetTransient+9 flagsfalse
0x01910x03padding / unreflected
0x04DefaultCraftingTimefloatProtected+7 flags0
0x04MaxQueueSizeint32Protected+7 flags10
0x01bCraftShouldGoIntoInventoryboolProtected+7 flagstrue
0x01bCraftingInProgressboolNetRepNotify+8 flagsfalse
0x01bOwnerInventoryFullboolNetRepNotify+8 flagsfalse
0x019F0x01padding / unreflected
0x08SaveHandleUUWESaveHandle*Protected+4 flagsnullptr
0x10ActiveCraftsTArray<FUWEActiveCraft>NetRepNotify+5 flags[]
0x01AnimationStateECrafterAnimationStateNetRepNotify+6 flagsReadyToStartCraft
0x01B90x07padding / unreflected
0x10LocalOutputInventoryTScriptInterface<IUWEItemPickup>6 flags<InterfaceProperty>
0x04PlayerInRangeMaxRangefloat7 flags300
0x01D40x1Cpadding / unreflected
0x08ListenPlayerInRangeUUWEListenPlayerInRange*6 flagsnullptr
0x08AnimatingMeshTWeakObjectPtr<USkeletalMeshComponent>8 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 25

SignatureFlagsNativeParams
bool TryAddRecipeToLocalQueue(UUWECraftingComponent* CraftingComponent, UUWECraftingRecipe* Recipe, const TScriptInterface<IUWEItemPickup>& OutputInventory, bool bForceImmediate)FinalNative+1 flags0x22
void StartCrafting(UUWECraftingRecipe* Recipe, const TScriptInterface<IUWEItemPickup>& OutputInventory, UUWECraftingComponent* CraftingComponent, bool bForceImmediate)FinalNative+1 flags0x21
AActor* SpawnCraftingGhost(UObject* WorldContextObject, UUWEItemType* ItemType, UMaterialInstance* FabricationMaterial, UMaterialInterface* OverlayMaterial, FTransform& WorldTransform)FinalNative+2 flags0x88
void SetAnimationState(const ECrafterAnimationState& NewState)FinalNative+1 flags0x01
void OnRep_PlayerInRange()FinalNative+1 flags0x00
void OnRep_OwnerInventoryFull()FinalNative+1 flags0x00
void OnRep_CraftingInProgress()FinalNative+1 flags0x00
void OnRep_AnimationState(const ECrafterAnimationState& PreviousAnimationState)FinalNative+1 flags0x01
void OnRep_ActiveCrafts()FinalNative+1 flags0x00
void OnPoweredStateChanged(bool bNewIsPowered)FinalNative+1 flags0x01
void OnPlayerOutOfRange()FinalNative+1 flags0x00
void OnPlayerInRange()FinalNative+1 flags0x00
void OnIsPoweredChanged__DelegateSignature(bool bIsPowered)Public0x01
void OnCraftInProgressChanged__DelegateSignature(bool bCraftingInProgress)Public0x01
void OnCrafterQueueUpdated__DelegateSignature(TSoftObjectPtr<UUWECraftingRecipe>& QueuedRecipe, int32 QueueSize)Public0x2C
void OnCrafterAnimationStateChanged__DelegateSignature(const ECrafterAnimationState& PreviousState, const ECrafterAnimationState& NewState)Public0x02
void OnAnyRegisteredInventoryChanged()FinalNative+1 flags0x00
void NotifyCraftingStarted(const TArray<FCraftingRecipeOutput>& RecipeOutput, float CraftingTime, AActor* RecipientActor, const TScriptInterface<IUWEItemPickup>& OutputInventory)NativeEvent+1 flags0x30
void NotifyCraftingCompleted(const TArray<FCraftingRecipeOutput>& RecipeOutput, const ECraftingResults& Result, AActor* RecipientActor, const TScriptInterface<IUWEItemPickup>& OutputInventory)NativeEvent+1 flags0x30
bool IsCrafterBusy()NativePublic0x01
void HandleCraftingResult(bool Successful, const TArray<FCraftingRecipeOutput>& RecipeOutput, const TScriptInterface<IUWEItemPickup>& OutputInventory)NativePublic0x28
ECrafterAnimationState GetCrafterAnimationState()FinalNative+1 flags0x01
bool CanUseRecipe(UUWECraftingRecipe* Recipe)NativePublic0x09
bool CanEverUseRecipe(UUWECraftingRecipe* Recipe)NativePublic0x09
bool CanCraftItemFromRecipe(UUWECraftingComponent* CraftingComponent, UUWECraftingRecipe* Recipe, int32 Quantity)FinalNative+1 flags0x15

Subclasses 1

Used by 6

types with a member, parameter or interface of this type