| void get_wireframeMode() | Public+1 flags | — | 0x00 |
| void set_wireframeMode() | Public+1 flags | — | 0x00 |
| void get_overdraw() | Public+1 flags | — | 0x00 |
| void set_overdraw() | Public+1 flags | — | 0x00 |
| void get_overdrawMode() | Public+1 flags | — | 0x00 |
| void set_overdrawMode() | Public+1 flags | — | 0x00 |
| void get_maxOverdrawCount() | Public+1 flags | — | 0x00 |
| void set_maxOverdrawCount() | Public+1 flags | — | 0x00 |
| void UpdateDebugSceneOverrideMode() | Private | — | 0x00 |
| void get_fullScreenDebugMode() | Public+1 flags | — | 0x00 |
| void set_fullScreenDebugMode() | Public+1 flags | — | 0x00 |
| void get_stpDebugViewIndex() | 2 flags | — | 0x00 |
| void set_stpDebugViewIndex() | 2 flags | — | 0x00 |
| void get_fullScreenDebugModeOutputSizeScreenPercent() | Public+1 flags | — | 0x00 |
| void set_fullScreenDebugModeOutputSizeScreenPercent() | Public+1 flags | — | 0x00 |
| void get_sceneOverrideMode() | 2 flags | — | 0x00 |
| void set_sceneOverrideMode() | 2 flags | — | 0x00 |
| void get_mipInfoMode() | Public+1 flags | — | 0x00 |
| void set_mipInfoMode() | Public+1 flags | — | 0x00 |
| void get_mipDebugStatusShowCode() | Public+1 flags | — | 0x00 |
| void set_mipDebugStatusShowCode() | Public+1 flags | — | 0x00 |
| void get_mipDebugStatusMode() | Public+1 flags | — | 0x00 |
| void set_mipDebugStatusMode() | Public+1 flags | — | 0x00 |
| void get_mipDebugOpacity() | Public+1 flags | — | 0x00 |
| void set_mipDebugOpacity() | Public+1 flags | — | 0x00 |
| void get_mipDebugRecentUpdateCooldown() | Public+1 flags | — | 0x00 |
| void set_mipDebugRecentUpdateCooldown() | Public+1 flags | — | 0x00 |
| void get_mipDebugMaterialTextureSlot() | Public+1 flags | — | 0x00 |
| void set_mipDebugMaterialTextureSlot() | Public+1 flags | — | 0x00 |
| void get_showInfoForAllSlots() | Public+1 flags | — | 0x00 |
| void set_showInfoForAllSlots() | Public+1 flags | — | 0x00 |
| void get_canAggregateData() | 2 flags | — | 0x00 |
| void get_mipDebugTerrainTexture() | Public+1 flags | — | 0x00 |
| void set_mipDebugTerrainTexture() | Public+1 flags | — | 0x00 |
| void get_postProcessingDebugMode() | Public+1 flags | — | 0x00 |
| void set_postProcessingDebugMode() | Public+1 flags | — | 0x00 |
| void get_enableMsaa() | Public+1 flags | — | 0x00 |
| void set_enableMsaa() | Public+1 flags | — | 0x00 |
| void get_enableHDR() | Public+1 flags | — | 0x00 |
| void set_enableHDR() | Public+1 flags | — | 0x00 |
| void get_taaDebugMode() | Public+1 flags | — | 0x00 |
| void set_taaDebugMode() | Public+1 flags | — | 0x00 |
| void get_blockReflectionProbeAtlasOverlay() | 2 flags | — | 0x00 |
| void get_validationMode() | Public+1 flags | — | 0x00 |
| void set_validationMode() | Public+1 flags | — | 0x00 |
| void get_validationChannels() | Public+1 flags | — | 0x00 |
| void set_validationChannels() | Public+1 flags | — | 0x00 |
| void get_validationRangeMin() | Public+1 flags | — | 0x00 |
| void set_validationRangeMin() | Public+1 flags | — | 0x00 |
| void get_validationRangeMax() | Public+1 flags | — | 0x00 |
| void set_validationRangeMax() | Public+1 flags | — | 0x00 |
| void get_AreAnySettingsActive() | PublicFinal+3 flags | — | 0x00 |
| void get_IsPostProcessingAllowed() | PublicFinal+3 flags | — | 0x00 |
| void get_IsLightingActive() | PublicFinal+3 flags | — | 0x00 |
| void TryGetScreenClearColor() | PublicFinal+2 flags | — | 0x00 |
| void UnityEngine.Rendering.IDebugDisplaySettingsData.CreatePanel() | PrivateFinal+2 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |