Enum DebugValidationMode Path C++ Link UnityEngine.Rendering.Universal.DebugValidationMode, Unity.RenderPipeline.Universal.ShaderLibrary underlying int32 Unity.RenderPipeline.Universal.ShaderLibrary Values 3 NameValueHex None00x00HighlightNanInfNegative10x01HighlightOutsideOfRange20x02 Used by 1types with a member, parameter or interface of this type DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugValidationMode, Unity.RenderPipeline.Universal.ShaderLibrary enum class DebugValidationMode : int32 { None = 0, HighlightNanInfNegative = 1, HighlightOutsideOfRange = 2, };