Enum DebugOverdrawMode Path C++ Link UnityEngine.Rendering.Universal.DebugOverdrawMode, Unity.RenderPipeline.Universal.ShaderLibrary underlying int32 Unity.RenderPipeline.Universal.ShaderLibrary Values 4 NameValueHex None00x00Opaque10x01Transparent20x02All30x03 Used by 1types with a member, parameter or interface of this type DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugOverdrawMode, Unity.RenderPipeline.Universal.ShaderLibrary enum class DebugOverdrawMode : int32 { None = 0, Opaque = 1, Transparent = 2, All = 3, };