Enum TaaDebugMode Path C++ Link UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering.TaaDebugMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 4 NameValueHex None00x00ShowRawFrame10x01ShowRawFrameNoJitter20x02ShowClampedHistory30x03 Used by 1types with a member, parameter or interface of this type DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering.TaaDebugMode, Unity.RenderPipelines.Universal.Runtime enum class TaaDebugMode : int32 { None = 0, ShowRawFrame = 1, ShowRawFrameNoJitter = 2, ShowClampedHistory = 3, };