Zdexby TheHolyOneZ
5,562 structs
Struct

Handle

: ValueType : Object
Unity.Audio.Handle, UnityEngine.AudioModule 0x0010 (16 B) align 8 UnityEngine.AudioModule
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_NodelongPrivate
0x04VersionintPublic
0x000C0x04unreflected bytes to end of Handle

Functions 13

SignatureFlagsNativeParams
void get_AtomicNode()2 flags—0x00
void set_AtomicNode()2 flags—0x00
void get_Id()Public+1 flags—0x00
void set_Id()Public+1 flags—0x00
void .ctor()2 flags—0x00
void FlushNode()Public—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void CheckValidOrThrow()Public—0x00
void get_ValidAndNotDisposed()Public+1 flags—0x00
void get_Valid()PublicFinal+3 flags—0x00
void get_Alive()Public+1 flags—0x00

Used by 12

types with a member, parameter or interface of this type